Quote Originally Posted by Videra View Post
I find healing absolutely mind-numbing in the state it's in right now. I'm not going to argue that it's factually dull, but I'd love to hear your view on the matter - how do you enjoy healing? I'm struggling to wrap my brain around the idea.
I'm not the person you were asking, but I'm okay with the current state of healing.

More buttons doesn't make the job more exciting to me, just more confusing. Give me a single-target spell and an AoE spell, maybe something fun I can fire off every so often (I do love Assize's animation), but don't have to think too hard about when to apply them so I can put that attention into watching the party's health instead. Even when everything seems to be going well, it can suddenly nosedive.

I wouldn't use healer for solo quest progression though. Use a DPS class for that, and level healer through roulettes instead - I'm needed more there and it's a more interesting way to level.


Quote Originally Posted by Allegor View Post
You are basically implying people should intentionally make mistakes just so we have something else to do.
They didn't phrase it the best, and I don't agree with the "carried by the good people" statement, but people don't have to be intentionally making mistakes to give you something to do. They just make mistakes. It's inevitable. Therefore you have healing to do.

The amount of work varies greatly between instances - some are easy now, but others are actually still hard work depending on item synch and the state of your party.

Most likely healing isn't being tuned for endgame high-level play, but for the average player dealing with a non-expert team in dungeons.