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  1. #1
    Player
    Imakun's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Eeri Yul'hart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    I really don't mind doing my part in the DPS department as a healer, it's just that they made it excruciatingly boring in the name of homogenization.
    I'd complain less if each healer had its flavor back: raw damage on WHM, DoTs on SCH and buffing management on AST.
    (13)

  2. #2
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Maybe I do enjoy having bad healers what for the quick play.
    (0)

  3. #3
    Player
    MoonPhaseAlpha's Avatar
    Join Date
    Aug 2013
    Location
    Do u know... La-Hee?
    Posts
    326
    Character
    Lyneya Rose
    World
    Coeurl
    Main Class
    Dancer Lv 100
    The healing role is not defined by attacking foes; it's to keep the group alive.

    .
    (0)


    ♥ Jack of Hearts ♥

    "Any sufficiently advanced technology is indistinguishable from magic." – Arthur C. Clarke

  4. #4
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by MoonPhaseAlpha View Post
    The healing role is not defined by attacking foes; it's to keep the group alive.

    .
    Well, actually - in FFXIV? The healer role is defined by its' ability to keep the party alive using as few GCD heals as possible, thereby maximizing their damage output and ending fights quicker. It's almost like doing damage keeps the group alive more because you end fights faster...

    :THONK:

    Quote Originally Posted by Sylve View Post
    Its 'taxed' less harshly because Summoners Raise is identical to Healer Raises, a 1 minute cooldown Swiftcast and then manual 7 - 10 second casts to get someone up.

    Compared to Red Mage, who can Swiftcast a Raise every 5 seconds while also dealing damage (Or Healing if the Healers are the ones who went down) between those Raises.

    Or to put it another way, a Red Mage can Raise both dead Tanks and a Dead Healer in the same time as it takes a Summoner to place a Raise on the first dead Tank. The Red Mage sacrifices only the Potency lost in a 2.5s, single GCD window.
    Summoner, outside of Swiftcast, loses up to 4 GCDs worth of Potency.

    If Red Mage had equal DPS to Black Mage while also being able to Raise half the Full Party in 10 seconds, why would you ever bring a Black Mage?
    Same goes for Summoner vs Red Mage.

    Constant, instant and low opportunity cost Raising is a VERY powerful tool. Not every run is a perfectly coordinated Static run.
    While true, I was more pointing out that Vercure has nothing to do with it because every other hardcast you do as a RDM prompts Dualcast. That, and personally, I think balancing a class' DPS around a 'Save idiot' button is stupid. But I've been of the opinion that casters shouldn't have rezzes for awhiiile.
    (16)
    Last edited by Videra; 05-14-2020 at 06:34 AM.

  5. #5
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,507
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Videra View Post
    Well, actually - in FFXIV? The healer role is defined by its' ability to keep the party alive using as few GCD heals as possible, thereby maximizing their damage output and ending fights quicker. It's almost like doing damage keeps the group alive more because you end fights faster...

    :THONK:

    And probably a small percentage of players that force randoms in roulette's to this idea is probably why healers get less and less. If you are playing with friends or a group that is created with a goal a certain detail to attention and skill is to be expected. If you random it if they can breathe and press 2 buttons that is a success.



    When will this community learn that SE punishes the players that demand more from random groups. If people would keep their mouths shut maybe healers wouldn't be gutted. But you get a healer that isn't dpsing enough and then someone has to make the situation more miserable.



    I would like to see more buffs and debuffs. Which would be a different type of dps increase. But we would end up the same situation where players can't keep their mouths shut when random group gets a scrub and SE nerfs it to one button.
    (2)

  6. #6
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Moonlite View Post
    And probably a small percentage of players that force randoms in roulette's to this idea is probably why healers get less and less. If you are playing with friends or a group that is created with a goal a certain detail to attention and skill is to be expected. If you random it if they can breathe and press 2 buttons that is a success.



    When will this community learn that SE punishes the players that demand more from random groups. If people would keep their mouths shut maybe healers wouldn't be gutted. But you get a healer that isn't dpsing enough and then someone has to make the situation more miserable.



    I would like to see more buffs and debuffs. Which would be a different type of dps increase. But we would end up the same situation where players can't keep their mouths shut when random group gets a scrub and SE nerfs it to one button.
    I mean, it's fact: there is a right way and a wrong way to play your class in FFXIV. Me asking someone to press glare and stop spamming cure 2 on me at 90% HP is not me asking for much. I'm not going to apologize for expecting more, no matter the form of content. Also, you've got it twisted backwards a little - SE wasn't directly responding to the sane among us who want basic competence. They were directly responding to the people who want the 'Pure Healer' GARBAGE half AFK playstyle to be justified. Look at the sheer amount of times Yoshi has said 'Healer DPS doesn't matter', even if that's clearly a massive lie.


    Cursed edit: I fully expect SE to do some monkey's paw stuff and basically roll-back the healer skill ceiling to HW and give us beloved abilities back again next expansion. The caveat? 'This action cannot be used in instances.' Cower before the honestly kind of plausible future of LIMITED HEALER DPS.
    (13)
    Last edited by Videra; 05-14-2020 at 08:42 AM.

  7. #7
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,507
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Videra View Post
    I mean, it's fact: there is a right way and a wrong way to play your class in FFXIV. Me asking someone to press glare and stop spamming cure 2 on me at 90% HP is not me asking for much. I'm not going to apologize for expecting more, no matter the form of content. Also, you've got it twisted backwards a little - SE wasn't directly responding to the sane among us who want basic competence. They were directly responding to the people who want the 'Pure Healer' GARBAGE half AFK playstyle to be justified. Look at the sheer amount of times Yoshi has said 'Healer DPS doesn't matter', even if that's clearly a massive lie.


    Cursed edit: I fully expect SE to do some monkey's paw stuff and basically roll-back the healer skill ceiling to HW and give us beloved abilities back again next expansion. The caveat? 'This action cannot be used in instances.' Cower before the honestly kind of plausible future of LIMITED HEALER DPS.

    Duty finder asking for over breathing might be too much some days. You can't even get players to not stand in the giant orange circles. It just feels SE reacts to defend the lowest tier of player and when players ask for people to just not spam cure that hurts their feelings. SE is in the defend peoples feeling business, even if that is wrong. If the players that have hurt feelings are the pure healers along with the scrubs SE is still siding with them.


    I would be more then happy with dps skills added to open world. They could add cleric stance back certain skills only available with cleric stance and cleric stance not castable in instances. Would suck if you are trying to two man something though.
    (0)

  8. #8
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Videra View Post
    I mean, it's fact: there is a right way and a wrong way to play your class in FFXIV. Me asking someone to press glare and stop spamming cure 2 on me at 90% HP is not me asking for much. I'm not going to apologize for expecting more, no matter the form of content. Also, you've got it twisted backwards a little - SE wasn't directly responding to the sane among us who want basic competence. They were directly responding to the people who want the 'Pure Healer' GARBAGE half AFK playstyle to be justified. Look at the sheer amount of times Yoshi has said 'Healer DPS doesn't matter', even if that's clearly a massive lie.


    Cursed edit: I fully expect SE to do some monkey's paw stuff and basically roll-back the healer skill ceiling to HW and give us beloved abilities back again next expansion. The caveat? 'This action cannot be used in instances.' Cower before the honestly kind of plausible future of LIMITED HEALER DPS.
    My friend wanted that for the last two years, so he'd be happy. As for me, if it would finally let me do the role I enjoy without someone screaming "Do more DPS" or "If I'm not bellow 20% Y U Heal me?!" then I could accept having my DPS skills not work in instances.
    (0)

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by MoonPhaseAlpha View Post
    The healing role is not defined by attacking foes; it's to keep the group alive.
    Ok, what else are we supposed to do the other 70% of the time we're not actively healing?
    (26)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #10
    Player
    Vulcann's Avatar
    Join Date
    Jan 2019
    Posts
    135
    Character
    Matic Zanleer
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Deceptus View Post
    Ok, what else are we supposed to do the other 70% of the time we're not actively healing?
    if you are not healing 70% of the time then you are getting carried by good players ... players that are doing what they are supposed to be doing.

    that would be like DPS complaining that mobs are dying too fast.
    (0)

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