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  1. #9
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    I come from the fighting game community, so I like the idea of TK running on a meter management system, and I like how chakra is used for tFC and Enlightenment. What I don't quite like is that dropping GL stacks slows you down, and both GL stacks and chakra are an all-or-nothing sort of thing, so it's not like you can store them up for more powerful versions of the attacks (like EX attacks in Street Fighter). I don't mind SSS, because at my SkS, if you use it to disengage, by the time you re-engage you can use your GCD moves again, so it lines up very perfectly.

    It really feels like 90% of the problems most players are experiencing with Anatman, SSS and TK are the result of slowing the job down for more power. And I get it, for clearing DPS checks this gives you better output... but it just feels clumsy and unnatural, so my rule of thumb is, no matter how much DPS it gives you, it if feels wrong, maybe that's not what you're SUPPOSED to be doing, even if you CAN. BUT, most of the talk concerning MNK is an outgrowth of very specific rotations people are doing at very specific skill speeds in accordance with the current meta, so there hasn't been a whole lot of experimentation encouraged as a result of the people who are driving the rhetoric and what they want to popularize. It's not popular to bring up that the double TK opener is still possible under the right conditions, and that its problems are minor and easily fixed in a few minutes with adjusting a potency value here and a recast timer there, so sometimes I feel like I'm the only one bringing this stuff up. At higher speeds, DPS optimization comes from being able to more seamlessly bounce from mechanic to mechanic and greed more comfortably with far less risk, so long as you can handle the speed it requires (which for me is still far too slow). I wish more people would try to spread playing the job like I do, and maybe they'd find a lot more comfort in it compared to what the Balance has been spreading. But hey, I'm not some celebrity in the community so nobody wants to hear what I have to say, even if people would really enjoy giving it a shot...

    I actually recently tried out Black Desert Online's "Mystic" job, and OH BOY do I wish MNK in XIV played like that!
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    Last edited by ValStormbreaker; 02-15-2020 at 05:09 PM.