Quote Originally Posted by Nedkel View Post
This is not set in stone, summoner had raise before has it today and it was and is one of the highest dps out there.
The tax is as real as the developers thinks its neccessary to make it a tax.

A hefty 100% mp cost would be enough tax imo, its not a thing that will magically increase your groups dps and increase chances to finish hard content, its just a tool that could help when playing with newbies in casual content. In savage if you are pld and you are forced to used it, then its gg anyway and it wont save the run no matter what.
I mean the head theorycrafter of SMN even wrote up a post stating SMN got overbuffed, which most likely will see some potency nerfs in the next job adjustments. You still have RDM that is held back in DPS because it has a raise.

you do realise you most likely won't gain access to this combat raise in newbie content, right?

And let's face it there is gonna be a DPS penalty in there that is not needed to be there in the first, because PLD does not need a combat raise.

In savage you will be penalised for having a skill you won't have a use for and most likely will not save a run during prog.