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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,429
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    PLD used to have the actual spell Raise available as a cross-class ability under the old system up til Stormblood was released (assuming you unlocked CNJ and levelled it), alas not many players bothered equipping it due to not being able to cast it during battle (due to CNJ/WHM having a trait that allowed them to do so). I still did though as it did come in handy from time to time (such as coming across a low level player KO'd in a FATE or during a levequest, and thus also helpful for working on the 'Kindness of Strangers' achievements). Having a PLD-specific raise spell would be nice to have, but I doubt it will be added.
    (1)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,114
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Enkidoh View Post
    PLD used to have the actual spell Raise available as a cross-class ability under the old system up til Stormblood was released (assuming you unlocked CNJ and levelled it), alas not many players bothered equipping it due to not being able to cast it during battle (due to CNJ/WHM having a trait that allowed them to do so). I still did though as it did come in handy from time to time (such as coming across a low level player KO'd in a FATE or during a levequest, and thus also helpful for working on the 'Kindness of Strangers' achievements). Having a PLD-specific raise spell would be nice to have, but I doubt it will be added.
    Just a side note here... every paladin had access to raise back then. Raise is a level 12 ability, and to unlock paladin, you had to raise conjurer to level 15.

    Having a non-combat raise seems fine for paladins, but giving combat raise to a tank seems like it would be impossible to balance around.
    (5)

  3. #3
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    PLD already has the generally best support of all the Tanks, and pretty good DPS to go along with it (less defensive cooldowns but HG is still busted). Giving them Raise back just seems like overkill.
    (1)

  4. #4
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,675
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    All the “it would be broken for a tank to have raise comments” where have I heard those before? Oh right, it would be broken for a caster to have a cure spell! But then RDM came out and DIDN’T break the game, shocker.

    Nothing wrong with a tank having a raise if it fits their kit and PLD being a tank with white magic fits it perfectly. Of course it would have to be balanced around PLD having it, hence why OP suggested making it like BLM’s flare have a minimum cost of let’s say 5k mp, but consumes all of your mp even if you have more than the required amount making it something that you won’t use regularly due to the massive dps hit, but could very well save a run.

    Battle raise is something I’ve personally wanted for PLD since 2.0, it feels right to me that the person who is most likely to survive be able to get others back up. There have been plenty of times I’ve had to solo dungeons or trials as PLD where everyone else died and I’m thinking to myself “sure would be nice to get the others back into the fight” and I don’t doubt they’re all thinking it would be nice to be back in the fight too.
    (6)

  5. #5
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    I'm fundamentally against adding additional combat raises to the game, to be honest, particularly if it's being given to the most durable role in the party.

    That aside, your suggested implementation is far more prohibitive than the other combat raises. Maybe that's the point, but it sounds incredibly awkward/weak.

    Furthermore, Paladin already has Clemency; it doesn't need another prog/emergency tool that it is loath to ever use.
    (2)
    Last edited by Argyle_Darkheart; 11-09-2019 at 02:37 AM.

  6. #6
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    It's already a balance problem for caster DPS to have a raise, more than a few voices would rather it be gone. PLD doesn't need a raise.
    (3)

  7. #7
    Player
    Breadgehog's Avatar
    Join Date
    Jun 2018
    Location
    Ul'Dah
    Posts
    10
    Character
    Popoto Ropoto
    World
    Adamantoise
    Main Class
    Paladin Lv 80
    RDM suffers cure/raise tax by being the lowest caster DPS by far and bottom three DPS overall both in rDPS and aDPS. PLD used to have it and that was great for flavour, but short of putting it on a 6m cooldown or something similarly resrictive it would completely obliterate tank balance, especially on prog.
    (5)
    Raider of the Lost Canoes of Uznair • Leader of <Gate> on Adamantoise

    Catch me on Twitch, Twitter, and Instagram @ Breadgehog!

  8. #8
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    391
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FirstnameLastname View Post
    Uh, no. That is all.
    I'm really glad some of you aren't responsible for developing this game. You always shoot down ideas and either don't state a reason or give a really poor one. It almost feels like you thrive on negativity. But OP, I'm in full support of giving PLD raise back (because we already used to have it).
    (3)

  9. #9
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TheForce View Post
    I'm really glad some of you aren't responsible for developing this game. You always shoot down ideas and either don't state a reason or give a really poor one. It almost feels like you thrive on negativity. But OP, I'm in full support of giving PLD raise back (because we already used to have it).
    The reasons for asking for it tend to be much poorer than those shooting it down. It's not like this is the first time it's come up for debate.

    Quote Originally Posted by Cabalabob View Post
    but could very well save a run.
    You know what else saves a run? Not being bad. People will always ask for something to be easier instead of looking to improve themselves or others.
    (3)
    Last edited by whiskeybravo; 11-09-2019 at 07:21 AM.

  10. #10
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheForce View Post
    I'm really glad some of you aren't responsible for developing this game. You always shoot down ideas and either don't state a reason or give a really poor one. It almost feels like you thrive on negativity. But OP, I'm in full support of giving PLD raise back (because we already used to have it).
    It was never a combat raise though. People have given reasons, just because you don't agree with those reasons doesn't make them bad.

    If they give PLD a combat raise it needs to cost all their mana and be on a long cooldown. Their dps should probably take a hit, too.
    (3)
    Last edited by Mavrias; 12-03-2019 at 08:29 PM.

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