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  1. #11
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Krotoan View Post
    Well yes. Nobody here who is getting everything they want would like it to change. This isn't greedy, or selfish but common sense. Why give up anything if it's all working for us now?

    Tell me it'd stop at 5% and I won't believe you. Then it would be "well if we just had... " . If this had anything to do with actual human suffering or needs you'd have an argument since people would be being denied basic human needs. But it's a video game and a complete luxury. This is our place, you are welcome to come in and play , but we're going to complain if you try to change it. I believe you expressed the same sentiment.
    From ARR to HW SE added normal mode so everyone can enjoy the story behind it and earn some loot. From HW and SB they remove the extra details from gear so now the armour is the same but no dye option. From SB to ShB the extra boss from savage has been removed because certain sector of the player based complained.

    On top of that since SB extreme primals and the first two turns of each tier from savage are casual friendly content, with the later two become more accessible as you gear up. There is also the option to experience then and earn the rewards a patch or an expansion later. My point? Is content that everyone can enjoy and participate at some point or another. If someone decided they don't want to do that is their problem, like is my problem not having every single class to max level.

    Also, ultimate fights are 100% re-use of old assets with re-skinned rewards while 24m raids are getting more and more resources, longer quest and even voice acting during boss fights. Also, Ultimate was reduced from 3 to 2 and I have the feeling this expansion is going to be down to 1.

    The reality is that SE already invests more money on content for everyone and if they add more content towards lvl 80 will also be accessible for everyone (for example any new raid extra turn will have normal mode) at some point or another. All of this without touching the average content casuals do:

    - Normal mode raid.
    - 24m raid.
    - Roulettes.
    - Relic.
    - Leveling.
    - MSQ.
    - Glamour.

    Adding more "interesting" level 80 content is only going to benefit FFXIV (and in general people is not asking for Ultimate level of challenge, most will be happy with something similar to current extreme primals) one way or another with the exception of people that refuse to do anything that requires any kind of effort and this type of players must be ignored or you will kill the game.

    Baldasion arsenal was the perfect example of challenging content accessible for everyone (with the exception of how you get inside), you need to prepare yourself and deal with easy, but unforgiving, mechanics.
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    Last edited by Driavna; 07-28-2019 at 06:31 PM.

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