that happens in every game, when a new patch drops there are more people playing and then they leave after a few weeks.Having people drop their sub because they are done for a few months is not good for SE, quite simply. Its also not the sign of good design - every time somebody has to resub, you have to drag them back from their new game. This is how you slowly bleed people because they just cant get themselves back into the game, as other games are much better at keeping you engaged.
Yeah, but FFXIV actualy increase its number of player every time. It never fall further than expected and maintain enough player to be extremely profitable.Having people drop their sub because they are done for a few months is not good for SE, quite simply. Its also not the sign of good design - every time somebody has to resub, you have to drag them back from their new game. This is how you slowly bleed people because they just cant get themselves back into the game, as other games are much better at keeping you engaged.
Your theory fall flat in front of reallity.
Yoshida himsefl recommand player to unsub, play something else and come back later to enjoy new content. So what now ? Does he scuttle is own ship ?
Last edited by Nariel; 07-27-2019 at 10:49 PM.
It's absolutely annoying apologetics on behalf of one of this game's flaws. The response with 100% completionist for everything is an excuse as old as the genre itself.Except the thing that is missed when responses like this pop up is that when people are saying there is a lack of end game content, its not because of a lack of general content like you listed, but of more specific content that fills a more particular niche. The optional seceret dungeons and bosses in most rpgs for example. Its not generic busy work or fluff content thats wanted, but something challenging and optional. Like in FF7 not everyone was meant to beat Ruby and Emerald Weapons, much like in FFT not everyone was meant to beat the deep dungeon. I am sure you have your own favorite game with its secret optional area you beat, would this game also not benefit from having some more regular content like that?
Have you collected 99 economizers, learned every skill on every esper for every character, leveled everyone (even the ones you don't use) to 99, maxed out your GP? No? Then you aren't done with FF6 yet.
Gotten the 1/65535 pink tail in FF4? Leveled all characters to 99? Have 99 of every stackable item in your inventory, even the useless items? No? You aren't out of content yet in Final Fantasy 4 either.
It's obvious that's not what people are referring to when they bring this subject up and it's such a poor deflection of the issue. Any OCD person can invent tasks for themselves to do in the game and claim they aren't out of things to do, the problem is as a staple of the genre this game fails hard at the relevant content that comes with the genre expectations. Endgame PVE content comes with the territory of MMOs. That's just the way it is. So when it's not there, people notice and they do get kind of upset.
Interestingly enough, this is part of why I don't always unsub when I take breaks from XIV. I like to support developers that not only produce content I enjoy, but also ones that show they respect their players.Yeah, but FFXIV actualy increase its number of player every time. It never fall further than expected and maintain enough player to be extremely profitable.
Your theory fall flat in front of reallity.
Yoshida himsefl recommand player to unsub, play something else and come back later to enjoy new content. So what now ? Does he scuttle is own ship ?
It just would be nice for a few more pieces of challenging post game content to exist for those that want to sink a little more time into the game before they take a break for something else. As once the break starts you then loose an advantage over every other form of entertainment out there that competes for our very limited free time that gets allocated to entertainment.
I unsubbed from WoW because everything "endgame" to do is a horrible chore which becomes even worse because every class I liked now plays horribly, the only reason I staid in WoW was PvP and it's a huge mess since Draenor.I definitely feel like this game never really has enough content, especially if progression raiding doesn't interest you. That's why I unsub for roughly half of every expansion. Never really had that issue with WoW. If I unsubbed from WoW, it's because I was bored of WoW, not because I ran out of things I could do. It would be nice if there were more things to do, but I'm not going to hold my breath. They seem pretty content with their formula. All of the random nonsense that got added in ARR seems to have been a fluke.
Pretty bored with FF14 right now, but I don't know what else to play. I thought about resubbing to WoW, but I know that 99% of what I mentally map out for myself to accomplish won't be done.
I log in to that game and instantly lose motivation.
No offline games you find interesting at the moment?
One of my closest friends is taking a semi-break from XIV so she can play Fire Emblem: Three Houses. I'm actually kind of jealous; I love the Fire Emblem series but don't have a Switch.![]()
is it wrong that I was able to answer yes to every single one of your hypothetical questions?It's absolutely annoying apologetics on behalf of one of this game's flaws. The response with 100% completionist for everything is an excuse as old as the genre itself.
Have you collected 99 economizers, learned every skill on every esper for every character, leveled everyone (even the ones you don't use) to 99, maxed out your GP? No? Then you aren't done with FF6 yet.
Gotten the 1/65535 pink tail in FF4? Leveled all characters to 99? Have 99 of every stackable item in your inventory, even the useless items? No? You aren't out of content yet in Final Fantasy 4 either.
It's obvious that's not what people are referring to when they bring this subject up and it's such a poor deflection of the issue. Any OCD person can invent tasks for themselves to do in the game and claim they aren't out of things to do, the problem is as a staple of the genre this game fails hard at the relevant content that comes with the genre expectations. Endgame PVE content comes with the territory of MMOs. That's just the way it is. So when it's not there, people notice and they do get kind of upset.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
No its not. It just means you have a higher tolerance to grind that kind of content just for the sake of doing grindy content.
It just gets old being told you can't say there is a lack of content type X if you haven't gone and ground every piece of content you might find tedious into the ground first.
I would recommend a game that plays differently from FFXIV. Or it could just end up feeling like you're doing the same thing once again.
I'm switching between FFXIV and ESO.
Both are good MMOs imo and they play differently enouth to feel refreshing when I login. plus ESO doesn't require an active sub to play (Buy2Play though). So easy to just jump in once in a while to play a little.
I do recommend Single player games aswell, since the story in those games tend to be alot better than in MMOs. If that is what you seek.
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