Quote Originally Posted by Hawklaser View Post
Except the thing that is missed when responses like this pop up is that when people are saying there is a lack of end game content, its not because of a lack of general content like you listed, but of more specific content that fills a more particular niche. The optional seceret dungeons and bosses in most rpgs for example. Its not generic busy work or fluff content thats wanted, but something challenging and optional. Like in FF7 not everyone was meant to beat Ruby and Emerald Weapons, much like in FFT not everyone was meant to beat the deep dungeon. I am sure you have your own favorite game with its secret optional area you beat, would this game also not benefit from having some more regular content like that?
It's absolutely annoying apologetics on behalf of one of this game's flaws. The response with 100% completionist for everything is an excuse as old as the genre itself.

Have you collected 99 economizers, learned every skill on every esper for every character, leveled everyone (even the ones you don't use) to 99, maxed out your GP? No? Then you aren't done with FF6 yet.

Gotten the 1/65535 pink tail in FF4? Leveled all characters to 99? Have 99 of every stackable item in your inventory, even the useless items? No? You aren't out of content yet in Final Fantasy 4 either.

It's obvious that's not what people are referring to when they bring this subject up and it's such a poor deflection of the issue. Any OCD person can invent tasks for themselves to do in the game and claim they aren't out of things to do, the problem is as a staple of the genre this game fails hard at the relevant content that comes with the genre expectations. Endgame PVE content comes with the territory of MMOs. That's just the way it is. So when it's not there, people notice and they do get kind of upset.