No I dont know the right percent but at least I do know people here and myself that do it thus the numbers are 100% not relic only. That way the other side also dont know the right numbers thus using it to compare relics point blank is nothing but pushing the agenda that this is better for the relic.![]()
Its like going to a festival that has x different smaller events and then saying that all people that went to the festival also took part in event number x just because its one of the main ones. You simply cant prove it without certain methods (like everyone getting a certain bracelet if they went to this event and then counting the bracelet afterwards)
@Reynhart:
Well then I ask it differently: Where is the big new battle endgame content for casual players in SB? (Since Eureka is battle content too) Gold Saucer is not battle content (if that would count for new casual content that should please the majority of the players then that would be a low bar), the new treasure maps are new in the way that its a new path but not completely new either because we already had that one in HW. PVP is also niche in itself and all trials are counted under the usual stuff that we always get. So maybe Blue can be new which was not received that well either and seemingly died quite fast. So in the end if we really compare the niche Eureka to other content then they got much more new stuff (I mean a public dungeon, the new logos system) even though its niche (heck I would even say that this is much bigger than all the Ultimates together) while the majority of the playerbase only got a limited job with the carnival and new maps for exisiting content..I would say that they might have their priorities a bit wrong.



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