Page 1 of 2 1 2 LastLast
Results 1 to 10 of 739

Hybrid View

  1. #1
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Lambdafish View Post
    This is how I read the situation:

    Playerbase: We are sick of the same tired formula over and over again, 3.0 relic was exactly the same grind.

    Devs: Acknowledges feedback and changes things up
    And its great that they tried something new. But that does not mean the playerbase has to like it. And if a lot of people from the playerbase dont like it then they should try something new in 5.0 again. Heck right now thanks to the statistics we do know that even only 18% of the JP playerbase has reached lvl cap in pyros and that is the playerbase that seemingly love to grind and that does try to do every content in the game. Yet even for those its just niche content. One could argue that the numbers are not much higher for Anima (which we cant truly compare because in those eureka numbers are probably quite a lot of people without a relic too) but at least that was cheaper content to produce.

    The old relic steps were not the greatest thing ever. Especially those parts with bad RNG. But at least everyone could work towards it on their own time without the need to go into special content and grind there first before they can start the relic grind and kinda need a group but without the luxury of just queueing up. I dont even know how someone will be able to do any of the SB relics in 5.0 or later while you can do it for all the older ones quite well.

    Quote Originally Posted by Alucard135 View Post
    Reaching 50 at Pyros can be used as a metric to determine who got the relic and who will eventually. Because what's gonna stop them once they hit level cap? If you're gonna say the 30 logos actions (not 50), then that's one interesting lazy+dedicated combo right there. Just reaching 50 via leveling by bunnies or chains will give you enough amount already to get that. And if someone was only focusing on NMs, they still drop logograms even if not that much. But the price of logograms in the market board right now has dropped really hard (I can buy conceptual for 500gil each). So it's very easy to get 30 actions.

    Even if you wanna go with the route of using the numbers to determine who reached a milestone in each content, the fact that the number of those who got the Anima minion is still lower in some regions after 2 years of it being released says a lot on how enjoyable it was and how many are willing to do it. So the numbers do speak for themselves in many ways.


    Can you find someone who reached level cap at Pyros and would never bother getting the relic reward? That's like getting a free gift and refusing it after how easy it is once you hit level cap.
    It could of course be that all those that reached 50 in Pyros will have at least one relic weapon but it also does not have to be, so until we have a direct number that shows the relics, we still cant compare the numbers. (And no I dont know anyone that is lvl 50 on Pyros because those that I know are not truly playing it and I stopped at Anemos)

    At least I can tell my own view: I solely went into Anemos to try it out and to get the T-Rex mount. Just for farming for that I somehow got one step of the relic weapon done. But after I got my reward I stopped doing Eureka because it was just not fun for me. IMO I can see quite a few people that simply run this for the story, for mounts, for emotes and more. And since the leveling up part was never the hardest thing in it anyway, it would not be surprising if some that grinded for a mount or emote somehow reached 50 but never touched the relic quest because they dont want it. Or maybe some where just looking forward to the public dungeon and to do that they would need to go through all the other content first.

    Thus why I said that you cant just simply compare them. First we dont know how many people truly did their Anima after it was recent, maybe most of the numbers are from the time it came out. Then we dont know how many people have the Eureka relic thus it could either be quite high or maybe even quite low.

    The only thing we can truly use the numbers from Eureka is to see if its well liked or not. If the majority of people truly loved it, like some has pointed out then we would have more people on lvl 50 simply because its one of the only casual endgame content and we are right now at a time where we dont have much other stuff to do. Yet even JP only reached around 18% for Pyros. Its niche content. And most of the niche content like Ultimate normally reuse assets because it makes it faster and cheaper to produce. Eureka does not feel like it was cheap or fast thus if they plan to do this in 5.0 too, how much other content will be cut thanks to that?
    (4)
    Last edited by Alleo; 02-18-2019 at 09:48 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #2
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Alleo View Post
    ...
    The same thing can be said about Anima relics. Obtaining the minion doesn't necessarily mean you got the final Lux version, since it's one of the prerequisite quests to start the quest "Best Friends Forever" that will get you the Lux version. Someone might only want the minion, so they stopped after getting it. We can't tell how many got their final relic in that case. Maybe a lot just did it for minion, maybe not.

    But anyhow, We can still use the numbers as a definite mean of determining how many players reached a milestone in each content. And since the number of those who went through all the way to the minion stage of the Anima is still that low compared to Eureka after all these years, then I highly question those who say the previous relic quest style was more successful.
    (1)

  3. #3
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Alucard135 View Post
    The same thing can be said about Anima relics. Obtaining the minion doesn't necessarily mean you got the final Lux version, since it's one of the prerequisite quests to start the quest "Best Friends Forever" that will get you the Lux version. Someone might only want the minion, so they stopped after getting it. We can't tell how many got their final relic in that case. Maybe a lot just did it for minion, maybe not.

    But anyhow, We can still use the numbers as a definite mean of determining how many players reached a milestone in each content. And since the number of those who went through all the way to the minion stage of the Anima is still that low compared to Eureka after all these years, then I highly question those who say the previous relic quest style was more successful.
    Of course we cant use the numbers to say who finished the relic after they got the minion either but at least we know that those numbers are purely relic ones. (Yes people could have done it only for the minion too but they still needed to finish the relic steps before that to get there, while you dont have to finish a relic to level up and go to other eurekas) So at least those amount of people have gotten that far in their relic. Eureka numbers dont tell us much in that regards thus cant be really compared so no I dont think we just should use them for determinig some milestones.

    In the end Eureka was also not only something for the relic but a new casual content that was advertised quite a bit before SB. Yet the numbers speak more of a niche content and not of something widely successfull. Thus why someone posted these numbers in the thread in the first place before you used them to compare relics. Its an indicator if we really should get more Eureka content in 5.0 especially if they still put that much work behind it.
    (1)

  4. #4
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,941
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alleo View Post
    In the end Eureka was also not only something for the relic but a new casual content that was advertised quite a bit before SB. Yet the numbers speak more of a niche content and not of something widely successfull. Thus why someone posted these numbers in the thread in the first place before you used them to compare relics. Its an indicator if we really should get more Eureka content in 5.0 especially if they still put that much work behind it.
    Why would you not use them to compare relics? And relative to the old relics any numbers for those today would be seriously inflated after they dumbed down the process making them essentially giveaways compared to when those relics first released let alone the amount of time people have had to actually work on those.

    Relative to 5.0 I would hope we get more than just a recycled Eureka Stormblood. I suppose we'll actually have to wait and see what they have in mind before condemning and making judgements about what is to come.
    (3)
    Last edited by LaylaTsarra; 02-19-2019 at 10:38 PM.

  5. #5
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by LaylaTsarra View Post
    Why would you not use them to compare relics? And relative to the old relics any numbers for those today would be seriously inflated after they dumbed down the process making them essentially giveaways compared to when relic first released let alone the amount of time people had to actually work on those.

    Relative to 5.0 I would hope we get more than just a recycled Eureka Stormblood. I suppose we'll actually have to wait and see what they have in mind before condemning and making judgements about what is to come.
    Because there is a huge amount of other reasons people reached level cap in Pyros. You dont need the relic to get there thus using it to compare it to something else is not correct. Someone could simply play Eureka for the story, someone might just want to earn certain rewards and in farming for them they could reach the cap. Some might just help out friends and have nothing else to do but dont want to grind for a relic. Some might simply be interested in doing the first public dungeon in this game and so on. There are so many reasons why someone could reach lvl cap, especially since reaching level cap is already way faster than getting your relic in the newer zones. So we simply dont know how many of those also have the relic. It could be nearly all of them, it could be half of them. Thus it would be bad (imo) to compare those numbers because they could paint the wrong picture.

    If we would have gotten a title or minion or something for getting the relic in one of the steps in Eurkea and they have those numbers, then its fine to compare it. But right now? There is no indicator on how many of those have one and how many of those are simply in there for different rewards.

    For us I believe its much more important to know if the content is truly beloved and successfull with the playerbase (and the numbers speak for a more niche content) thus if any further investment from the devs is good or not.

    Quote Originally Posted by Reynhart View Post
    Yes, because it is a niche content. I've put the quote in my signature, I'm tired of searching it everytime.
    And no "But is has mount and haircuts, and it cost ressources" are not proof that it'a wide audience content.
    If they truly wanted this to be only for a niche anyway, why take such a huge amount of time and who knows how much budget to create this? Why put so much behind it including the relic without giving us another option to get it? Why does that have hairstyles and emotes, while other niche content like the Ultimates have barely any rewards? Where is the content for the rest of the casual playerbase that makes up most of the games numbers? (And yes I mean complete new content, not the next ex primae) The only thing that can be done a bit more casually is HoH and even that only had 30 floors to the casuals..so where is it? Why would they create more and more niche content that costs much money and time when most of the playerbase wont play it? Or could it be that Eureka was intended to be that, especially with the relic weapon behind it and somehow turned out different?

    In the end if they introduce this again in 5.x they really need to have something else for the casual players too.
    (4)
    Last edited by Alleo; 02-19-2019 at 10:51 PM.

  6. #6
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,941
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alleo View Post
    If we would have gotten a title or minion or something for getting the relic in one of the steps in Eurkea and they have those numbers, then its fine to compare it. But right now? There is no indicator on how many of those have one and how many of those are simply in there for different rewards
    So stop poo pooing the process then cause you really don't know and people can try and push their interpretation of those numbers to suit their agenda but you're kidding yourself if you think many are doing it for the supplemental rewards and not the relic itself. And this process isn't anymore niche than the last relic.
    (1)
    Last edited by LaylaTsarra; 02-19-2019 at 10:48 PM.

  7. #7
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by LaylaTsarra View Post
    So stop poo pooing the process then cause you really don't know and people can try and push their interpretation of those numbers to suit their agenda but you're kidding yourself if you think many are doing it for the supplemental rewards and not the relic itself. And this process isn't anymore niche than the last relic.
    And somehow they can prove that these numbers are purely relic only? We already have people that posted on this very forum that they are not doing it for the relic and only to get certain mounts, emotes and hairstyles. I myself have only done Anemos to get the Rex mount and I would only do any further Eureka for mounts and stuff like that. So yes I and others that have posted their opinion about this are already proof enough that people do it for reasons other than the relic thus those numbers are not reliable.
    (4)

  8. #8
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    In the end Eureka was also not only something for the relic but a new casual content that was advertised quite a bit before SB. Yet the numbers speak more of a niche content and not of something widely successfull.
    Yes, because it is a niche content.
    And no, "But is has mounts and haircuts, and it cost ressources" are not proof that it's wide audience content.

    Quote Originally Posted by Alleo View Post
    Because there is a huge amount of other reasons people reached level cap in Pyros. [...] There are so many reasons why someone could reach lvl cap, especially since reaching level cap is already way faster than getting your relic in the newer zones.
    I'm confused. Didn't people complain that Eureka had nothing to offer apart from the weapon ? Or are still complaining that leveling is so slow that it's unbearable to reach Hydatos ?
    (3)
    Last edited by Reynhart; 02-19-2019 at 10:53 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    If they truly wanted this to be only for a niche anyway, why take such a huge amount of time and who knows how much budget to create this?
    Exactly, "no one knows how much budget", yet people claim that it's too much budget. As for the time, why should we care ? It didn't delay anything else, they took the time they wanted to make the content they seemed important to include in the game. They know that part of their playerbase wanted something different than the core formula, and they provided it. If you only care about "ressource efficiency", then we shouldn't have Savage, Ultimate or PvP, they could simply bring back more hard mode of existing dungeons, since they reuse a lot of existing assets.
    Quote Originally Posted by Alleo View Post
    Why put so much behind it including the relic without giving us another option to get it?
    Why should another option be mandatory ? You don't have another option for PvP gear. You don't have another option for each primal weapon or mount, and you definitely don't have another option for Savage gear. What you don't want to do is Eureka being the only way to obtain a powerful weapon when you don't want to raid, and it's not. Tome gear provides every access you're in right to demand, that's all they're entitled to give you.
    Quote Originally Posted by Alleo View Post
    Why does that have hairstyles and emotes, while other niche content like the Ultimates have barely any rewards?
    Because it's a big zone, and people should be rewarded for targeting the most NM available instead of always rotating the same ones.
    Quote Originally Posted by Alleo View Post
    Where is the content for the rest of the casual playerbase that makes up most of the games numbers? (And yes I mean complete new content, not the next ex primal)
    Gold Saucer having new attractions is new contet, Secret Temple of Uznair is new content, Blue Mage is new content, unranked PvP is new content, all normal trials are new content.
    Quote Originally Posted by Alleo View Post
    Why would they create more and more niche content that costs much money and time when most of the playerbase wont play it?
    They created two chains of contents for people willing to invest their skill, and one chain of content for people willing to invest their time. That's three content for the whole game, making it still largely a casual game.
    (3)
    Last edited by Reynhart; 02-19-2019 at 11:19 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  10. #10
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alleo View Post
    If we would have gotten a title or minion or something for getting the relic in one of the steps in Eurkea and they have those numbers, then its fine to compare it. But right now? There is no indicator on how many of those have one and how many of those are simply in there for different rewards.
    There are achievements for each the final step in each zone. Yes, they don't offer any awards or titles, but these can be used to measure.



    Inb4 not everyone has achievements turned on: not everyone is going to parade their award or title all the time everywhere either.
    (1)

Page 1 of 2 1 2 LastLast