And its great that they tried something new. But that does not mean the playerbase has to like it. And if a lot of people from the playerbase dont like it then they should try something new in 5.0 again. Heck right now thanks to the statistics we do know that even only 18% of the JP playerbase has reached lvl cap in pyros and that is the playerbase that seemingly love to grind and that does try to do every content in the game. Yet even for those its just niche content. One could argue that the numbers are not much higher for Anima (which we cant truly compare because in those eureka numbers are probably quite a lot of people without a relic too) but at least that was cheaper content to produce.
The old relic steps were not the greatest thing ever. Especially those parts with bad RNG. But at least everyone could work towards it on their own time without the need to go into special content and grind there first before they can start the relic grind and kinda need a group but without the luxury of just queueing up. I dont even know how someone will be able to do any of the SB relics in 5.0 or later while you can do it for all the older ones quite well.
It could of course be that all those that reached 50 in Pyros will have at least one relic weapon but it also does not have to be, so until we have a direct number that shows the relics, we still cant compare the numbers. (And no I dont know anyone that is lvl 50 on Pyros because those that I know are not truly playing it and I stopped at Anemos)
At least I can tell my own view: I solely went into Anemos to try it out and to get the T-Rex mount. Just for farming for that I somehow got one step of the relic weapon done. But after I got my reward I stopped doing Eureka because it was just not fun for me. IMO I can see quite a few people that simply run this for the story, for mounts, for emotes and more. And since the leveling up part was never the hardest thing in it anyway, it would not be surprising if some that grinded for a mount or emote somehow reached 50 but never touched the relic quest because they dont want it. Or maybe some where just looking forward to the public dungeon and to do that they would need to go through all the other content first.
Thus why I said that you cant just simply compare them. First we dont know how many people truly did their Anima after it was recent, maybe most of the numbers are from the time it came out. Then we dont know how many people have the Eureka relic thus it could either be quite high or maybe even quite low.
The only thing we can truly use the numbers from Eureka is to see if its well liked or not. If the majority of people truly loved it, like some has pointed out then we would have more people on lvl 50 simply because its one of the only casual endgame content and we are right now at a time where we dont have much other stuff to do. Yet even JP only reached around 18% for Pyros. Its niche content. And most of the niche content like Ultimate normally reuse assets because it makes it faster and cheaper to produce. Eureka does not feel like it was cheap or fast thus if they plan to do this in 5.0 too, how much other content will be cut thanks to that?



Reply With Quote




