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  1. #261
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Gralna View Post
    snip
    Since when buying stuff out of the MB is a fun gameplay mecanic ?

    Quote Originally Posted by Reynhart View Post
    snip
    You're not even trying are you ?

    Of course I don't miss anything not doing it, except the isle of val story, the weapon I waited and work for every patch since 2.0 and Eureka relic as nothing to do with its precedent iteration since you can only get it by doing eureka activity inside eureka progressing only eureka and can't even progress or have fun with my friends doing so.

    Precedent relics had a lore, so does the primal ponies. The gear sure don't have most of the time and are reward for winning the said content, as I already said, reward locked in aren't as much as much a problem as how hard they are. They're in for making people stay far longuer than they really want to.
    (7)

  2. #262
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by LaylaTsarra View Post
    So stop poo pooing the process then cause you really don't know and people can try and push their interpretation of those numbers to suit their agenda but you're kidding yourself if you think many are doing it for the supplemental rewards and not the relic itself. And this process isn't anymore niche than the last relic.
    And somehow they can prove that these numbers are purely relic only? We already have people that posted on this very forum that they are not doing it for the relic and only to get certain mounts, emotes and hairstyles. I myself have only done Anemos to get the Rex mount and I would only do any further Eureka for mounts and stuff like that. So yes I and others that have posted their opinion about this are already proof enough that people do it for reasons other than the relic thus those numbers are not reliable.
    (4)

  3. #263
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alleo View Post
    So yes I and others that have posted their opinion about this are already proof enough that people do it for reasons other than the relic thus those numbers are not reliable.
    So what percent are doing them for the rewards? Do you know? No you don't but you'll massage and push those numbers to suit your agenda won't you.
    (1)

  4. #264
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    If they truly wanted this to be only for a niche anyway, why take such a huge amount of time and who knows how much budget to create this?
    Exactly, "no one knows how much budget", yet people claim that it's too much budget. As for the time, why should we care ? It didn't delay anything else, they took the time they wanted to make the content they seemed important to include in the game. They know that part of their playerbase wanted something different than the core formula, and they provided it. If you only care about "ressource efficiency", then we shouldn't have Savage, Ultimate or PvP, they could simply bring back more hard mode of existing dungeons, since they reuse a lot of existing assets.
    Quote Originally Posted by Alleo View Post
    Why put so much behind it including the relic without giving us another option to get it?
    Why should another option be mandatory ? You don't have another option for PvP gear. You don't have another option for each primal weapon or mount, and you definitely don't have another option for Savage gear. What you don't want to do is Eureka being the only way to obtain a powerful weapon when you don't want to raid, and it's not. Tome gear provides every access you're in right to demand, that's all they're entitled to give you.
    Quote Originally Posted by Alleo View Post
    Why does that have hairstyles and emotes, while other niche content like the Ultimates have barely any rewards?
    Because it's a big zone, and people should be rewarded for targeting the most NM available instead of always rotating the same ones.
    Quote Originally Posted by Alleo View Post
    Where is the content for the rest of the casual playerbase that makes up most of the games numbers? (And yes I mean complete new content, not the next ex primal)
    Gold Saucer having new attractions is new contet, Secret Temple of Uznair is new content, Blue Mage is new content, unranked PvP is new content, all normal trials are new content.
    Quote Originally Posted by Alleo View Post
    Why would they create more and more niche content that costs much money and time when most of the playerbase wont play it?
    They created two chains of contents for people willing to invest their skill, and one chain of content for people willing to invest their time. That's three content for the whole game, making it still largely a casual game.
    (3)
    Last edited by Reynhart; 02-19-2019 at 11:19 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  5. #265
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by LaylaTsarra View Post
    So what percent are doing them for the rewards? Do you know? No you don't but you'll massage and push those numbers to suit your agenda won't you.
    No I dont know the right percent but at least I do know people here and myself that do it thus the numbers are 100% not relic only. That way the other side also dont know the right numbers thus using it to compare relics point blank is nothing but pushing the agenda that this is better for the relic.

    Its like going to a festival that has x different smaller events and then saying that all people that went to the festival also took part in event number x just because its one of the main ones. You simply cant prove it without certain methods (like everyone getting a certain bracelet if they went to this event and then counting the bracelet afterwards)

    @Reynhart:

    Well then I ask it differently: Where is the big new battle endgame content for casual players in SB? (Since Eureka is battle content too) Gold Saucer is not battle content (if that would count for new casual content that should please the majority of the players then that would be a low bar), the new treasure maps are new in the way that its a new path but not completely new either because we already had that one in HW. PVP is also niche in itself and all trials are counted under the usual stuff that we always get. So maybe Blue can be new which was not received that well either and seemingly died quite fast. So in the end if we really compare the niche Eureka to other content then they got much more new stuff (I mean a public dungeon, the new logos system) even though its niche (heck I would even say that this is much bigger than all the Ultimates together) while the majority of the playerbase only got a limited job with the carnival and new maps for exisiting content..I would say that they might have their priorities a bit wrong.
    (3)
    Last edited by Alleo; 02-19-2019 at 11:24 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #266
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alleo View Post
    If we would have gotten a title or minion or something for getting the relic in one of the steps in Eurkea and they have those numbers, then its fine to compare it. But right now? There is no indicator on how many of those have one and how many of those are simply in there for different rewards.
    There are achievements for each the final step in each zone. Yes, they don't offer any awards or titles, but these can be used to measure.



    Inb4 not everyone has achievements turned on: not everyone is going to parade their award or title all the time everywhere either.
    (1)

  7. #267
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alleo View Post
    No I dont know the right percent but at least I do know people here and myself that do it thus the numbers are 100% not relic only. That way the other side also dont know the right numbers thus using it to compare relics point blank is nothing but pushing the agenda that this is better for the relic.
    I haven't used the numbers. I'm responding to the Eureka brigade who is trying to use them to poo poo the current relic as niche but it's not more niche than the last relic and if one takes the numbers at face value they appear to indicate (which the devs have said Eureka is more popular than they expected) to be more popular.

    I have no way of knowing how many are doing them for the rewards but my feelings are they are fairly small and that the incentive for the content is the relic itself.

    Quote Originally Posted by Alleo View Post
    Where is the big new battle endgame content for casual players in SB? (Since Eureka is battle content too)
    You're joking right? For relics in Heavensward we didn't get new content we got the privilege of running all the old content a zillion times for tomes.
    (5)
    Last edited by LaylaTsarra; 02-20-2019 at 09:49 AM.

  8. #268
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Xtrasweettea View Post
    There are achievements for each the final step in each zone. Yes, they don't offer any awards or titles, but these can be used to measure.



    Inb4 not everyone has achievements turned on: not everyone is going to parade their award or title all the time everywhere either.
    Well then we should just wait till someone gives us those numbers and then we can use them to compare. But those that where used are the regular lvl cap Pyros numbers.

    Quote Originally Posted by LaylaTsarra View Post
    I haven't used the numbers. I'm responding to the Eureka brigade who is trying to use them to poo pop the current relic as niche but it's not more niche than the last relic and if one takes the numbers at face value they appear to indicate (which the devs have said Eureka is more popular than they expected) to be more popular.

    I have no way of knowing how many are doing them for the rewards but my feelings are they are fairly small and that the incentive for the content is the relic itself.
    The only thing I said about the relic in Eureka is that the old one at least did not need much work to create since they mostly used old content. So if SE truly just created all of this just for the relic then I wonder if that really counts as success since this is 100% more work to create than just some new items and the quests. So in that way its not much more successfull imo because barely that many more have it while the work put into it was much greater and at least the feedback on this forum was much more negative. (So you could say that it was still quite the niche content for the relic but with more negative discussions about it and much more work for the devs too)

    But of course that is only with the numbers that we have right now which (and that was my main point) we can only truly use to argue for or against Eureka itself (which was the way the OP of these numbers did) and not the relic because you can do it for other stuff too.
    (0)
    Last edited by Alleo; 02-19-2019 at 11:39 PM.

  9. #269
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    The problem isn’t the grind or the gating of the relic etc. Etc. Even though it’s more work than the previous ones imo and it’s a play style that is pretty divergent from what ff14 has been.

    The real issue is that they plan on doing this AGAIN. Can we get numbers? I’m really curious to see how many people have accomplished which step of their relic and how this compares with relics of the past.

    Also the relics were meant as an option for more casual players that didn’t necessarily savage raid. Ironically all the people I know who’ve made it past pagos are part of the more hardcore player base. What are we players missing that SE can see and that justifies doing this AGAIN in 5.0
    (4)

  10. #270
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    Well then I ask it differently: Where is the big new battle endgame content for casual players in SB?
    Let me reverse the question : If you consider that there's no battle content for casual players, what are Expert dungeons, normal trials, normal raids, and alliance raids ?
    Quote Originally Posted by EaMett View Post
    Also the relics were meant as an option for more casual players that didn’t necessarily savage raid.
    The Relic in ARR was. Since HW, everyone has access to the Tome weapon without serious raiding. They also created wondrous tails to keep old content alive, removing the other purpose of the old relic. Once the two goals were covered, it was time to give the relic its own content.
    (4)
    Last edited by Reynhart; 02-19-2019 at 11:37 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

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