I've enjoyed it all even Pagos. I love open world content and the ability to chill or be active in zone with or without my friends. I have lots of alts and i do so many duties this change of pace was made for me I suppose. Hydratos is beautiful too and compares with Anemos which I loved graphically speaking. Can't wait to see what the dungeon is all about. About to hit 57 this evening and have been taking it slow. I know it's going to take me awhile to upgrade my pyros relics but it'll more than keep me busy until xpac which i'm super excited for. I hate being bored.
I just didn’t like the fact that they locked the relic behind it. I liked doing the old content, because it felt flexible for a new dad who does not have 2+ hrs to farm in a group over and over again.
Secret Temple of Uznair is more recent than HoH
Mah Jong is, Air Force one is, and you have new prizes (Mounts, orchestrion rolls, cards, etc...) added periodically.
Understandable
That's a different problem than casual/non-casual
We periodically have new dungeons available. And captain rank was released after HoH
Solo and casual are not the same
That's a different problem than casual/non-casual
That's a different problem than casual/non-casual
I wouldn't say it's that complicated to have at least one of those, and what you "are into" is another topic
It doesn't negate all the ones that aren't in Eureka.
No, but the rewards of wondrous tails are upgraded each time there is a bump in ilvl, so you still have somehow of a "recent" reason to go there. And the content included is also updated from time to time.
Personally, I wouldn't count soloable as casual, since it's fairly easy to find a party for pretty much everything in this game.
To get back to my repeated:
If you seek something that will keep you engaged for months, you saddly won't really find in there. Since this game is mainly casually oriented, most content can be cleared with very little overall playtime. So you'll always clear content faster than they release it. And in fact, even if you're a hardcore raider, you'll also have this problem eventually. The good part of it is that you'll also never fall far behind everyone else if you decide to take a break from the game.That's a different problem than casual/non-casual
Last edited by Reynhart; 02-17-2019 at 06:37 PM.
Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.
Sorry maybe I am misunderstanding the numbers but isnt that like comparing apples with oranges?
The numbers for the Anima minion means that these people have reached the stage where they get that, this means that these people have the relic. But the numbers for Eureka only means that x people have reached lvl cap at Pyros. (As the title of the lucky bancho says) We have no clue how many of those even have a relic, only that they have reaced a certain level. Seeing how there are probably more than enough people that might simply do this for other rewards or for getting the story, we simply cant compare these two that easily. In the end even the JP players barely do play Eureka. So unlike some people that argue that we are just the minority and that the majority do enjoy this, the numbers tells us something quite different. Its niche content and who knows how even smaller the numbers would be if they did not have relics or even all the other rewards in this..this just shows to me that the content itself is not that much fun for most of us..and seeing how much work was probably put into this, the numbers really dont reflect that.
So + for OP, no more Eureka in 5.0..if they do just the same again and we dont get other casual content on top of that...this will be my last expansion.
A) If they just did the exact same relic quest that 2.0/3.0 had we would have the playerbase universally complaining that SE doesn't do anything new.
B) Relic hasn't been locked behind Eureka. Its just a different kind of content (see point A) with a BiS Eureka weapon. Its not gating you, it is the content.
C) Eureka is extremely flexible, you can come and go as you please, so I'm not sure how the 2.0/3.0 method is any better, in fact I would say that it is much better by virtue of not needing to commit chucks of time to run dungeons.
Last edited by Lambdafish; 02-17-2019 at 06:46 PM.
And this I think is the crux. As I've stated previously:
All the 'casual' content that we've brought up examples for, with the exception of PVP, are not on the scale of Eureka.Eurkea has multiple zones/numerous and varied rewards and is designed to engage players for a long time.
To me there seems to be no similar 'casual friendly' recent side content.
I don't mind that Eureka exists or that people like it, even if the participation rate is low according to the Lucky Bancho census.
I just think there should be 'casual' content on the scale of Eureka as it would serve a wider audience.
Last edited by TwistedTea; 02-17-2019 at 07:12 PM.
Is that a joke or something ?
A : Complaing sure, but lets be realistic a relic with the a 2.0/3.0 progression never would have a backlash as unrelenting as Eureka get from month not even close, but lets say its an assumtion and call it even.
B : Thats were the joke lie, they blatantly said the relic is tied to eureka, the eureka weapon is the relic it even have the relic rarity color in its name. Gerolt is involve in the mess for no other reason than being the relic crafter like the two past relic (wich is good love this guy).
C: Flexible ?! How so ? Grind trash or fate for the leveling. Fate are required to upgrade any item and can't be done any other way in pagos (beside light who can be done by grinding trash), pyros and hydatos. Fate spawn by grinding trash. Light require to grind trash or fate. Special item for last upgrade is in a fate. Only two option, being kill trash or AFK till fate aren't what I call flexibility.
Last edited by Nariel; 02-17-2019 at 08:29 PM.
This is how I read the situation:
Playerbase: We are sick of the same tired formula over and over again, 3.0 relic was exactly the same grind.
Devs: Acknowledges feedback and changes things up
Playerbase:
Its fine to not like Eureka, but the devs can and should change content, and taking that as a personal attack by saying that content has been taken away from you is beyond entitled. Do something else with your time, there are plenty of ways to get BiS
Complaining that relic is gated behind Eureka is like complaining that the raid weapon is locked behind raid. Its not just been randomly dropped in there, the content revolves around it. Its fine to not like Eureka, but obviously not doing Eureka means you don't get the Eureka weapon.
Yes, flexible. I can go in for 10 minutes, do some NMs and leave, or I can go in for a whole lockout and do boxes, levelling, lightgrinding, bunnys, or whatever I need at the time. I have the choice to do that at my own leisure without needing to commit time.
This is how I read the situation:
Dev's introducing the relic : Relic is for casual people to get a nice BiS weapon over time.
Dev's later: Lets put the relic in that new ultra niche instance fueled only by blind nostalgia.
Playerbase : But the relic is for casual, we hate it !
Devs :
You known whats even funnier, people complaigned about season event being about doing fate and wanted a change, people hated atmas steps cause spamming the 5 same fates was boring and people don't bother do diadem cause its just about killing trash and fate. You want to know what people don't do in the already numerous maps of the game ? Killing trash and fate, they even get rid of trash in raids because people didn't liked having to crush useless mob. Yet they thought a full map were doing fate and killing trash is the main activity would be great.
Whatever you do, you still do the same thing over again in the 4 eureka. Be blind at you heart content, don't blame those wo have more expectation than doing what they already could do in the overworld but don't because its crap tier activity. Except treasure hunting, treasure map are better than playing hot/cold with a rabit NpC and is not related to do a boring fate were you're not even sure to get one.
Last edited by Nariel; 02-17-2019 at 09:39 PM.
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