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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,440
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 100
    Well that’s fair.

    Honestly, I feel like if they made the content more solo friendly (which I recall they said they wanted initially). Things would be ok. I also need to wait and see what they do with current eureka next expat because I don’t see how anyone will get past that once the content is stale.
    (2)

  2. #2
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by EaMett View Post
    Well that’s fair.

    Honestly, I feel like if they made the content more solo friendly (which I recall they said they wanted initially). Things would be ok. I also need to wait and see what they do with current eureka next expat because I don’t see how anyone will get past that once the content is stale.
    Or about exploration, having a mystery to unravel maybe. Considering the story, nothing of what we do in here accomplish anything. NM have nothing to do with the story, not even the "boss" one. Our elemental level is irrelevant, its not even about aclimating to the main thematic element of each region, the only thing we do to help is fetching stones they already pin-point approximate location, Krile could get them herself but we happend to be here, damn they didn't even need us in the end and could have settled the argument with any third party. Eureka in the end stay a experiment facility for the devs and nothing more, they just used it to try out new mecanism like elemental wheel, logos action and instance inside instance, the rest is just purely decorative.
    (0)
    Last edited by Nariel; 02-18-2019 at 12:54 AM.

  3. #3
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    After thinking about it a little more, I put this to the people who claim Eureka is not 'casual' content and that we've received other forms of 'causal' content:

    If you take just Eureka maps/zones into account, Eureka seems like a mini-expansion's worth of maps/zones .

    The additions to existing 'casual' content like Doman Mahjong, new treasure map,etc are not similar in scale or in ability to keep 'casual' players engaged for a sustained period of time.

    If we are going by the participation rates for Eureka as offered by the Lucky Bancho census, it makes more sense for SE to develop 'casual' content similar in scale to Eureka which would serve a wider audience.

    By all means,keep Eureka but please provide similar content for 'casuals'.
    (1)

  4. #4
    Player
    Xion136's Avatar
    Join Date
    Jul 2017
    Location
    The Mist
    Posts
    239
    Character
    Eclaire De'wynter
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Gralna View Post
    I've seen argument batted around a bit in this thread and it has me a bit confused, some people are claiming that Eureka is baiting people to go into it by offering glams, minions, mounts and hair.

    The relic is nice, but imo I'd still be doing eureka even without it. For the other rewards though, how is it any different than rewards you can get from pvp, potd, or raiding?

    Because they're... different rewards...?
    (1)

  5. #5
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Xion136 View Post
    Because they're... different rewards...?
    Eureka Rewards: Mounts, Minions, Glamours, Barding, Furniture, Hairstyles
    Potd/HoH Rewards: Mounts, Minions, Glamours, Furniture, Hairstyles
    PvP Rewards: Mounts, Minions, Glamours, Hairstyles
    Raiding Rewards: Mounts, Minions, Glamours, Furnishings

    How're they different?
    (5)

  6. #6
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    The funny thing is... I hated eureka when I first started with it, but now that I'm almost finished with pagos I've started to like it. I don't know what that means. Maybe it is Stockholm syndrome?
    (2)

  7. #7
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lacan View Post
    The funny thing is... I hated eureka when I first started with it, but now that I'm almost finished with pagos I've started to like it. I don't know what that means. Maybe it is Stockholm syndrome?
    Nah your tolerance for mental and physical pain increased drasticly during your time in pagos and you just don't realize anymore how painful this is actually to do.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #8
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,462
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    You can make it. Just dont put the relic in it
    (4)

  9. #9
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    118
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Eureka is good, and whatever takes its place will be better in 5.0 End this thread already.
    (4)

  10. #10
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Ultimately my issues with Eureka come down to two things:

    1) An incredible amount of time and resources is devoted to its making and continuous updating. That's time and resources that could be used to make stuff I actually like, such as dungeons, trials, main story, etc.

    2) The relic should not be held hostage to Eureka-style content. At the very least an alternative method of creating the relic without having to deal with Eureka should exist so those like myself who absolutely despise Eureka style content with a passion, have a way to get the relic that doesn't involve us having to deal with content we consider horrifically painful to engage in.

    I enjoyed the Heavensward relic questline. I like running dungeons. I didn't farm A1 for light, I got it from just running experts which I enjoy running. I was able to progress multiple relics doing content I enjoyed doing. I did not Enjoy Eureka Anemos and refuse to go any further into that content. The relic should be content that's made for me (someone who doesn't do savage raids) to get a good weapon over time doing regular content and not having to go through some painful artificial second leveling system in an instanced area that requires grouping if you want to make any real progress.

    It's fine for Eureka to have incentives like mounts, glams, hairstyles, but the relic should not be put in there in my opinion.
    (7)
    Last edited by Nicodemus_Mercy; 02-19-2019 at 09:47 AM.

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