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  1. #1
    Player
    Gwenorai's Avatar
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    Ivalice
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    Dyslexius Nervar
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    Odin
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    Reaper Lv 90
    Quote Originally Posted by Shippuu View Post
    Some prime Waifu Material Here:
    Tomamo no Gozen, Suzaku, Ultima the High Seraph, Tioman, Twintania.

    And these are just off the top of my head. Easy to make your point when you just ignore all the examples that blow it out of the water.
    Suzaku has a wifu form, Tomamo No Gozen has a wifu form, and Ultima the High Seraph also has a wifu form - check ff12.
    Dragons don't count they're fully 'beast like'...unless you're into that thing.

    Note; the fate 'Foxy Lady' she spawns as a female au'ra with fox ears before she turns into the ninetails; when she's defeated she reverts back into that form.



    (4)
    Last edited by Gwenorai; 02-18-2019 at 12:59 AM.

  2. #2
    Player
    Shippuu's Avatar
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    Shippuu Nammuu
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    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Gwenorai View Post
    Suzaku has a wifu form, Tomamo No Gozen has a wifu form, and Ultima the High Seraph also has a wifu form - check ff12.
    Dragons don't count they're fully 'beast like'...unless you're into that thing.
    Arbitrary. It doesn't matter if they have waifu forms, they still have forms we fight them in where they're full on bestial. SE still had to develop the assets for them in their monstrous forms when they could have just gone straight to the waifu forms. And the dragons are still female enemies that look like beasts. They don't get to not count because then in order to make something visually look female it has to have feminine traits, of which you would just call it waifu pandering again.

    And bringing in examples of waifu forms from other games? Really? Like, the entire prospect of people using Sophia, Garuda, Shiva, etc. as examples of some design bent when they're all throwback enemies from a history of Final Fantasy games and so their design is less intended to be attractive for attractive sake, and more to call back to the long history of how these enemies have looked in Final Fantasy games. There's little point in including these enemies that have that history if you're going to completely change their design to the point they aren't recognizable.

    Quote Originally Posted by Tsumdere View Post
    I mean, we were talking about primals (at least I was) since primals are going to be the most commonly seen enemies for most and very iconic, but go off.

    Suzaku is a human for 85% of her fight. She's definitely the least feminine out of all of the female primals, but she's still beautiful.
    Ultima's top half is a beautiful waifu. Not that I have a problem with this design, it fits her.
    Tamamo no Gozen walks around as a beautiful Au Ra before transforming in her fate.

    Tioman and Twintania are cool bosses. No problems here.
    Ah ah ah, no arbitrary restrictions here. There was nothing in the context of what I quoted from implying this was restricted only to primals. And dungeon bosses would be the most commonly seen enemies considering the majority of the playerbase does not do Extreme trials, meaning they would see those primals once during the story and that's likely it.

    Suzaku is still an example of a beastly looking female enemy.
    Ultima: So as long as half the body is vaguely waifu it doesn't matter that the entire lower half is a godless abomination. Interesting standards.
    Tamamo is another auspice, so her Au Ra form isn't her real form, her true form is the giant wolf monster.
    (3)
    Last edited by Shippuu; 02-18-2019 at 01:06 AM.

  3. #3
    Player
    Gwenorai's Avatar
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    Quote Originally Posted by Shippuu View Post
    Arbitrary. It doesn't matter if they have waifu forms, they still have forms we fight them in where they're full on bestial. SE still had to develop the assets for them in their monstrous forms when they could have just gone straight to the waifu forms. And the dragons are still female enemies that look like beasts. They don't get to not count because then in order to make something visually look female it has to have feminine traits, of which you would just call it waifu pandering again.

    And bringing in examples of waifu forms from other games? Really? Like, the entire prospect of people using Sophia, Garuda, Shiva, etc. as examples of some design bent when they're all throwback enemies from a history of Final Fantasy games and so their design is less intended to be attractive for attractive sake, and more to call back to the long history of how these enemies have looked in Final Fantasy games. There's little point in including these enemies that have that history if you're going to completely change their design to the point they aren't recognizable.
    Lmao, why are you even complaining that I brought up FF12 ultima? Come on dude. She's wifu form in BOTH games. Her bottom half has always been like that 'strange, mysterious and in terms of FF14 mysterious', but the top half has always been how it is - beautiful wifu. Imagine complaining about that when the 24 man is a throwback to Tactics and FF12? Though, I'm actually impressed with her new design; especially how in FF12 she was found in a giant crystal maze... cool.

    Anyway, you don't have a point dude not in regards to the female's enemies always looking like wife material if they have a humanoid form.
    Square Enix doesn't know how to make ugly females - unless, you know, they're old.
    (5)
    Last edited by Gwenorai; 02-18-2019 at 01:11 AM.

  4. #4
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    Shippuu's Avatar
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    Quote Originally Posted by Gwenorai View Post
    Lmao, why are you even complaining that I brought up FF12 ultima? Come on dude. She's wifu form in BOTH games. Her bottom half has always been like that 'strange, mysterious and in terms of FF14 mysterious', but the top half has always been how it is - beautiful wifu. Imagine complaining about that when the 24 man is a throwback to Tactics and FF12?
    Yes, and? Every other example people have posted as being some slant has also been throwbacks, so it's somehow a sin if FFXIV makes them throwbacks to their past appearances and doesn't completely remake them into unrecognizable monsters?

    You don't have a point dude, not in regards to the female's enemies always looking like wife material in humanoid form.
    If we're talking about the franchise as a whole, sure. But I assumed we were talking about Final Fantasy XIV regarding it's enemies. I quote someone saying "you're not going to find a completely deformed female enemy because they want them to still be waifu material." which is a broad statement and objectively false.
    (3)

  5. #5
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    Lauront's Avatar
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    Tristain Archambeau
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    Quote Originally Posted by Gwenorai View Post
    Lmao, why are you even complaining that I brought up FF12 ultima? Come on dude. She's wifu form in BOTH games. Her bottom half has always been like that 'strange, mysterious and in terms of FF14 mysterious', but the top half has always been how it is - beautiful wifu. Imagine complaining about that when the 24 man is a throwback to Tactics and FF12? Though, I'm actually impressed with her new design; especially how in FF12 she was found in a giant crystal maze... cool.

    Anyway, you don't have a point dude not in regards to the female's enemies always looking like wife material if they have a humanoid form.
    Square Enix doesn't know how to make ugly females - unless, you know, they're old.
    They do. At the same time, I don't see why they need to have as many of those as they do male beasties.

    Also, an interesting point about Ultima's design is that it may tie into Hydaelyn's (lower body aside.)





    Also look at the similarities to Zodiark's position (in my sig) and the crown they both share for her statue version. Although Ultima in the dungeon was just a primal-like being which gained sentience - and great power - I have a suspicion that it somehow glimpsed Hydaelyn and emulated her form. Ultima in XII was characterised by her hubris and rebellion against the gods, and that would give it similar undertones in FFXIV.
    (6)
    When the game's story becomes self-aware:


  6. #6
    Player
    Lacan's Avatar
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    Ceolred Stone
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    Quote Originally Posted by Lauront View Post
    They do. At the same time, I don't see why they need to have as many of those as they do male beasties.

    Also, an interesting point about Ultima's design is that it may tie into Hydaelyn's (lower body aside.)


    Also look at the similarities to Zodiark's position (in my sig) and the crown they both share for her statue version. Although Ultima in the dungeon was just a primal-like being which gained sentience - and great power - I have a suspicion that it somehow glimpsed Hydaelyn and emulated her form. Ultima in XII was characterised by her hubris and rebellion against the gods, and that would give it similar undertones in FFXIV.
    That's actually really interesting, good catch! It reminds me of what happened with the final boss of WoTG in FF 11. Don't want to give any spoilers for it, but you get to see what is basically an imitation of the goddess Altana.
    (2)

  7. #7
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    Daralii's Avatar
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    Endris Caemwynn
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    Quote Originally Posted by Lauront View Post
    They do. At the same time, I don't see why they need to have as many of those as they do male beasties.

    Also, an interesting point about Ultima's design is that it may tie into Hydaelyn's (lower body aside.)

    Also look at the similarities to Zodiark's position (in my sig) and the crown they both share for her statue version. Although Ultima in the dungeon was just a primal-like being which gained sentience - and great power - I have a suspicion that it somehow glimpsed Hydaelyn and emulated her form. Ultima in XII was characterised by her hubris and rebellion against the gods, and that would give it similar undertones in FFXIV.
    Based on the blurb for the figure, some combination of enough ambient aether and the worship of the ancient Ivalicians caused her to gain self-awareness and eventually manifest as a primal using herself as a vessel.
    (4)

  8. #8
    Player
    Lauront's Avatar
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    Tristain Archambeau
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    Quote Originally Posted by Daralii View Post
    Based on the blurb for the figure, some combination of enough ambient aether and the worship of the ancient Ivalicians caused her to gain self-awareness and eventually manifest as a primal using herself as a vessel.
    Which could also leave an opening for her worshipers to have defined the look of her upper body, perhaps with an image of Hydaelyn in mind.
    (1)
    When the game's story becomes self-aware:


  9. #9
    Player
    Crushnight's Avatar
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    Jets Down
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    Gilgamesh
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    Quote Originally Posted by Shippuu View Post
    Arbitrary. It doesn't matter if they have waifu forms, they still have forms we fight them in where they're full on bestial. SE still had to develop the assets for them in their monstrous forms when they could have just gone straight to the waifu forms. And the dragons are still female enemies that look like beasts. They don't get to not count because then in order to make something visually look female it has to have feminine traits, of which you would just call it waifu pandering again.

    And bringing in examples of waifu forms from other games? Really? Like, the entire prospect of people using Sophia, Garuda, Shiva, etc. as examples of some design bent when they're all throwback enemies from a history of Final Fantasy games and so their design is less intended to be attractive for attractive sake, and more to call back to the long history of how these enemies have looked in Final Fantasy games. There's little point in including these enemies that have that history if you're going to completely change their design to the point they aren't recognizable.
    gunna stop you there Shippuu you shouldn't use garuda in that because
    ff3 garuda (man transformed):


    FF9:


    FF10:


    FF11:


    Its very obvious which one ff14 is inspired by but Garuda until ff11 did not have a female form and only increased to a recognizable female form due to ff14, Sophia is a direct rip from ff6 excluding lore, Shiva however is a good point be weird for ff to have a male Shiva after so long with using the opposite gender to the actual Mythology/Religion
    (4)

  10. #10
    Player
    cicatriz313's Avatar
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    Fayt Azuresky
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    Midgardsormr
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    Rogue Lv 80
    Quote Originally Posted by Crushnight View Post

    Its very obvious which one ff14 is inspired by but Garuda until ff11 did not have a female form and only increased to a recognizable female form due to ff14, Sophia is a direct rip from ff6 excluding lore, Shiva however is a good point be weird for ff to have a male Shiva after so long with using the opposite gender to the actual Mythology/Religion
    Wasn't Garuda created by the 1.0 dev team? Aka the ff11 team? I might be wrong because I didn't play 1.0 but I thought Garuda was part of 1.0
    (3)

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