What if they made it so that your Enmity combos and your Enmity generating skills did more damage while in tank stance or only generated enmity while in tank stance? What would that do to the way tanks are played?
What if they made it so that your Enmity combos and your Enmity generating skills did more damage while in tank stance or only generated enmity while in tank stance? What would that do to the way tanks are played?
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