Quote Originally Posted by whiskeybravo View Post
Killing a mob on your level 70 class, switching to BLU before the server tick registers damage so you get credit for the kill on BLU is absolutely an EXP exploit.

The hyperbolic argument about likes preceded my comment, please actually read the discussion and you will see that my comment was in direct response to someone else claiming "likes" are influencing the discussion and creating a toxic environment.
That was even before Blue Mage was a thing.
Power Leveling is also a thing.

Still no impact on your game unless you are not able to hit the tagged mob. But guess what. Even if your cast doesn't technically hit a monster due to server tick, you gain XP I guess we should call those people cheaters too because they didn't actually hit the mob on our end/eyes.

But you were complaining about AFK people. This job was meant to level quickly and SE has said it wasn't something they're going to punish players for (changing jobs), talking about it is frankly useless. I don't even understand why people care so much again, it's so much crying over something again that has basically 0 impact. I guess I'd understand if it were like the Zodiac weapons where it was night impossible to get something done that shouldn't take too long due to people fighting over a mob, but the experience gain had so little impact on others, too many zones and opportunities to level in a short amount of time.

Carried is definitely hyperbole, since the kit was more about acquiring spells and you needed 50 content to get quite a few of them - not just the primals.

Yes which both of you are saying you don't care but still using it in discussion which is actually counter productive in itself, but fair point on your behalf.