Deep dungeon wasnt a failure tho. Like you said there will always be dungeons. So lets talk about that. How about making them 10 levels higher? That way it's always harder and makes them not braindead.Things the Community hardly wanted and were received negatively, yet they continue to build these things even though... those Features have failed multiple times.
Those Features usually last a few Patches and then are left alone in the dust. Unlike the Features we have like Dungeons and Trials, which they could improve more and more because you will always do Dungeons like Sastasha or Trials if they Reward you.
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