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  1. #11
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ko_ View Post
    Mechs only last until you learn them tho. Then it becomes dead. Like every thing in this game after a month. Least upping them to 10 levels insures you'll never blast thur cause you're op. It's not the best option but it's an idea.
    They could do a hell of a lot just by randomising fights a lot more. and moving away from the heavily scripted and predictable stuff we have now.

    it's really not fun or engaging when you know what a boss is going to do well in advance. its why many people find tanking / healing boring because its so predictable. you can often time time tank busters to the second for example which makes shielding them and healing them incredibly mundane and easy..

    you can even see it in trash where if you pulls several mobs at the same time they all pop the same aoe attacks at the same time because its so scripted. i think if you randomised mechanics and actually made tactical stuff like stuns silences heavys sleeps binds. pacifies and various other stuff genuinely functional then you'd go along way to making the combat more fun and engaging.

    one of the best things about XI was the fights were a lot more randiomised. i might have fault omega 1000 times but it was never the same twice. in xiv i can enter a fight and pretty much tell you to the second when a boss will use x ability
    (3)
    Last edited by Dzian; 08-12-2018 at 02:08 AM.

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