Quote Originally Posted by ko_ View Post
Deep dungeon wasnt a failure tho. Like you said there will always be dungeons. So lets talk about that. How about making them 10 levels higher? That way it's always harder and makes them not braindead.
It doesn't. It just means you will miss a lot, take more damage and deal less damage. It's still braindead, you need mechanics to make combat good, not RNG and big numbers.