Quote Originally Posted by KaivaC View Post
Personally, it's mostly a tool for endgame because the game really doesn't give us anything else to gauge ourselves on for areas of improvement. I wouldn't worry about it unless you want to play optimally in endgame content.
I disagree, personally. One is expected to know what they're doing by the time or soon after they reach level cap. And using a parser throughout leveling could help with that.

If we're ever going to make performance transparent and foster an environment for self-improvement over freedom to throw or under-perform, there can't really be half-measures, either, wherein parsers are seen as necessary but nonetheless evil, and therefore reasonably limited to X content, rather than simple, useful information wherever and whenever its given.