Quote Originally Posted by KaivaC View Post
Players really shouldn't be focused on damage numbers while going through MSQ, though, hence why I specified endgame. I agree that the game does a crappy job at some of the tips you need to really do a good performance, but worrying about damage numbers when you're not at the level cap seems like a really bad idea because I think players will start short-cutting. I've never really been one to advocate for parsers to be used in casual content, because there's no need for a measuring damage metrics in those dungeons. The length of time in encounters are far too infrequent, most of the time in which you'll be using your AOE abilities.

I feel like having parsers in casual content will start reinforcing those single target players in mass pulls.
What are you talking about? casual content has dps checks that people fail to meet, and using proper aoe rotations is more dps then ST???? People ST because they do not know what they are doing so the reverse should happen, parsers would encourage to do proper aoe rotations by showing hey your number is higher doing aoe dps!!! magic.

Even at level 15 + or w/e, keeping a half decent APM is the difference of trash dps that takes 25+ mins to complete and sub 20, and a tank holding threat vs not. A lot of beginners seem not to understand why it is important to hit the button a head of time, not eye ball reacting to the GCD being ready.