I think you might've missed the point I was getting at.What are you talking about? casual content has dps checks that people fail to meet, and using proper aoe rotations is more dps then ST???? People ST because they do not know what they are doing so the reverse should happen, parsers would encourage to do proper aoe rotations by showing hey your number is higher doing aoe dps!!! magic.
Even at level 15 + or w/e, keeping a half decent APM is the difference of trash dps that takes 25+ mins to complete and sub 20, and a tank holding threat vs not. A lot of beginners seem not to understand why it is important to hit the button a head of time, not eye ball reacting to the GCD being ready.



guess it is true what people say about sarcasm on the internet.
with the post quota we got, why not try to explain it better in this post you made?



I do admit, I was questioning if I should of deleted it after I wrote that.
You just did it again though




Their point isn't that difficult to decipher. They are saying that people should be focusing on learning the basics of the job during the MSQ and trying to max out DPS actually hinders that learning. You don't try to learn how to drive a 16 wheeler before learning how to drive in general.
As a real example that I encountered, a few raid cycles ago, some of my raid members really struggled because they were using a parser. Rather than taking their time to properly learn the mechanics, they would be so focused on their parse number and damage output (unnecessarily, we were way ahead of the DPS check) that we would wipe to mechanics because of it. The solution my raid leader came up with was to ban the DPS from using their own parser (the raid leader still had one running) so that they would only focus on the mechanics, and that solved the problem.
Parsers are fine, but I do agree with KaivaC that I think player quality would actually decrease if parsers were encouraged in MSQ levelling content.
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