Quote Originally Posted by Ruf View Post
Did you miss the part where i said core need to be fixed? If you say server this blablabla, then the server FAIL, simple as that, you keep reaching for excuses where as tridus & others said, it could be indexed, datas could be stored on client side to some extent so on so on, no matter how many excuses you come up with, how theres data centers issues & so on so on, the change is not impossible, if we went by impossible then nothing would be moving into society.
Ah so the reality of how data works is an "excuse," I see. Uh, no. What you are actually proposing is literally impossible, because you don't appear to understand what you're proposing.

The specifics of the claims I was responding to notwithstanding, yes, there are ways they could make things more efficient. (Well, more than likely - I don't actually know enough about the system to be certain of that, but in as much as no system is perfectly optimized it's a very safe assumption.) They could, as you suggest, use your local storage to figure out where on the server the item you're accessing is most likely to be. That's not a bad idea for the reasons I laid out in my post; it's a bad idea for entirely different reasons which I addressed earlier in the thread. To sum up: it adds a lot of complexity for a small potential gain and a large potential loss. Loading everything up front is just a better idea for many reasons that myself and others have laid out in this thread. As Tridus and others have pointed out, the inefficiency here is the constant syncing, which you're not addressing at all.