With how clunky it is to organize things, not really. Pulling stuff off multiple retainers one at a time so I can craft something is not better than simply crafting it. In this day and age, a unified storage system and appropriate filters/searching would be better than having six different inventories (because housing storage is also a thing).
Added complexity isn't a good thing. It isn't accessible when doing things like crafting.No one is denying that saddlebags are a workaround for this server limitation. What I'm asking is simple: so what?
I mean, it's better than nothing. But it's not better than what could have been done without the server limitations being so severe. Of course, if they didn't make each raid tier have six different currencies that aren't counted as currencies, that might help too.



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