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  1. #11
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Reynhart View Post
    No, P2W is exactly what happens if one achieve more with less effort. If you need to spend more playtime to benefit from those addtionnal retainers, getting more rewards is expected.

    Again, it's irrelevant. In any competitive part of the game, you can easily earn gils much faster than items are released. Any serious farmer will always have enough gils to buy anything anytime.
    The less effort is when you can sell more even with the same amount of items. If we had unlimited amount of slots to sell then more retainers would not bring an advantage but they simply do because each has a limit. So if I craft 60 items and another crafts that too but has no additional retainers, I will have an advantage even though we both have the same items (thus the same basics). Because that person has to wait till the free retainers sell the old stuff to even beginn selling the rest, while I can throw them on the market board at the same time. Thus an advantage that I got thanks to paying money. So if we take the time that I need to sell the stuff as the win, I win. Its not about the real time it will take (maybe he will still sell faster for a reason) but that I theoretically should sell it faster.

    The same with boosters or gear with stats. Buying that will not guarantee you to win. Others with no booster can still win over you. But they got the advantage that should let them win if everyone has the same basics.

    Quote Originally Posted by Okamimaru View Post
    If time is the only thing you're actually buying its called pay for convenience not pay to win...
    You could argue having more time is probably the biggest win of all. Since you can then use the time for other things ingame or even real life. (Just saying) In the end it would always be just pay for convenience (or advantage) because its never a 100% sure win. You can lose against someone in PVP that uses such an item, only to still win the tournament if you got lucky and your last opponement is someone with no booster. Yet people would still call it P2W. Honestly if we nitpick about the term (which does not even have an universal meaning) then lets just say: Retainers give those that buy them an advantage and its convenient for them. Which happens in a sub MMO.
    (5)
    Last edited by Alleo; 04-18-2018 at 06:33 AM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.