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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    So if we take the time that I need to sell the stuff as the win, I win.
    Yet again, you win...more gils. In a game that requires far less gils than any serious farmer can earn, even with the Entry account, because new competitive items are only released every 6 months.
    Quote Originally Posted by MomomiMomi View Post
    Selling items on the market board is intrinsically competitive. If you have two items listed on the market, one each from a different player, both players are competing to sell that item.
    You're right, but how many retainers you have is irrelevant. What changes is how your strategy, by selling maybe a little cheaper, or selling units or packs, etc...Economy is far more complicated than "more shop than a contender = more benefit"
    And again, the only thing you gain are gils. Gils are not a goal.
    (1)
    Last edited by Reynhart; 04-18-2018 at 10:12 PM.

  2. #2
    Player
    Odstarva's Avatar
    Join Date
    Mar 2015
    Location
    Ilsabard
    Posts
    606
    Character
    Sophia Ladislava
    World
    Twintania
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reynhart View Post
    Gils are not a goal.
    Sure, gils are a means to an end though... A goal, if you will.

    ... ... ...

    Are we really going to argue over what pay to win means? Can't we agree this is, in short, really bad practice? How can you justify the advantage a player has in the market so long as they pay an -extra- fee?

    One thing is having an advantage via in-game mechanics, ie by playing the game. The other is getting advantages by doing things outside the game, in this case PAYING for it. Can you not see the issue here?
    (5)
    "You have a heart of gold. Don't let them take it from you!"

  3. #3
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Odstarva View Post
    Sure, gils are a means to an end though... A goal, if you will.

    ... ... ...

    Are we really going to argue over what pay to win means? Can't we agree this is, in short, really bad practice? How can you justify the advantage a player has in the market so long as they pay an -extra- fee?

    One thing is having an advantage via in-game mechanics, ie by playing the game. The other is getting advantages by doing things outside the game, in this case PAYING for it. Can you not see the issue here?
    Advantage on MB for what? Premium user have the OPTION to make gil slightly faster or have a little more inventory space? lol


    Quote Originally Posted by Vstarstruck View Post
    There is no limit, you pay for IRL money to bypass it.
    So that is another P2W aspect.
    We don't know that yet? Did they say you can buy coins or nuts with real money? I can't recall seeing that.
    (2)

  4. #4
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rinuko View Post
    We don't know that yet? Did they say you can buy coins or nuts with real money? I can't recall seeing that.
    Additionally(pretty sure it was mentioned earlier in this thread that you could buy the coins/nuts through the app for money), do we know if it is unlimited purchases a day, or as some MMOs do, limit/question you if you exceed a certain number of purchases a day/week/month(though I have never heard of this type of thing for a mobile app...it's still a potential)?
    (0)

  5. #5
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Avatre View Post
    Additionally(pretty sure it was mentioned earlier in this thread that you could buy the coins/nuts through the app for money), do we know if it is unlimited purchases a day, or as some MMOs do, limit/question you if you exceed a certain number of purchases a day/week/month(though I have never heard of this type of thing for a mobile app...it's still a potential)?
    As in speculations then? Have SE said we can buy coins? Again, can't recall seeing or hearing this.
    (2)

  6. #6
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Rinuko View Post
    As in speculations then? Have SE said we can buy coins? Again, can't recall seeing or hearing this.
    I went to bookmark this post, cuz im tried of hunting it down:
    Quote Originally Posted by alimdia View Post
    It's a misinterpretation of the slides.

    In the slides they said searching the market and putting items for sale is both free and premium



    BUT the next slides reveal how exactly that work, you can't sell or buy items in the market unless you use the new cash currency.

    It's labeled as free because:



    You get "kupo nuts" from daily login, I imagine 1 kupo nut = you can do 1 purchase/sale in the market every day, for premium it's 2 transactions per day.

    Then they introduce an additional currency you can pay real money for which allows you to buy/sell items with no limit at an additional cost



    In conclusion: they walled the entire market function behind a microtransaction (moogle coins) and you get 1 free coin per day (2 if premium)
    THEY flat out said it in these slides, it is not speculation.

    Retainers and app is pay to win
    (3)

  7. #7
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Vstarstruck View Post
    retainers and app is pay to win
    Let me ask you this question. Lets pretend either of us is a omni crafter, who makes more money than the other. Then we also say the omni crafter has less inventory space and retainers than the person who is not, who make more gil? If you think making gil is pay to win, go for it, but it's not. It doesn't effect your pve battles or pvp. This game is highly based on pve. Where does gil get involved into that? You need to explain that in a very constructive way and explain in details how it's giving you wins in pve. 1 2 3 go!
    (5)

  8. #8
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Vstarstruck View Post
    I went to bookmark this post, cuz im tried of hunting it down:

    THEY flat out said it in these slides, it is not speculation.

    Retainers and app is pay to win
    All i can read is we can give them coins, not how to obtain said coin unless there is something lost in translation.
    (3)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Odstarva View Post
    Sure, gils are a means to an end though... A goal, if you will.
    No, if it's a mean to an end, that's precisely not a goal by itself.
    Please give me a goal (i.e something to spend those gils on) where you're at a clear competitive advantage by having additionnal retainers.
    (2)
    Last edited by Reynhart; 04-18-2018 at 11:46 PM.

  10. #10
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Reynhart View Post
    Yet again, you win...

    .
    Yes and for some getting Gil is their goal in the game and thus they get an advantage if they pay real money. Just because you dont have it as a goal does not make it a goal. And just because of a 6 month gap does not make this less of an advantage. I mean other games with P2W items also dont constantly update every month.

    Another example: Black desert online a mostly F2P has different outfits for real money with different stats. People were annoyed that such a thing was sold. It is a game with PVP as a big focus and yet they sold items with stats for that. BUT they also sold gear that made fishing and other stuff easier. Something that is not part of the endgame. But people also saw it as P2W because it gave people an advantage. Just because its not the main focus does not mean that it cant be P2W.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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