Quote Originally Posted by MoroMurasaki View Post
Do you think everyone should be able to go into all content in parties of 6 healers and 2 tanks and clear through sheer persistance?

Would the encounter clock actually be the enrage timer then?
WELL, Like i said in other thread(s) TANKS and HEALERS should NOT be DPS. So that would solve your first hypothetical.
And yes, I think a 10min "perfect" fight is less interesting than a 60min "struggled" fight.

Currently the system is Pass/Fail. Without enrage timers is would be a Graded System, SSS, SS, S, A, B, C, D, F.

Sure some people would pass with a C but why is that SO bad? A SSS clear might give more gil or a mount chance drop, something as a reward. You are all just limiting yourselves because you choose to narrowly define success.