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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bobs View Post
    WELL, Like i said in other thread(s) TANKS and HEALERS should NOT be DPS. So that would solve your first hypothetical.
    And yes, I think a 10min "perfect" fight is less interesting than a 60min "struggled" fight.

    Currently the system is Pass/Fail. Without enrage timers is would be a Graded System, SSS, SS, S, A, B, C, D, F.

    Sure some people would pass with a C but why is that SO bad? A SSS clear might give more gil or a mount chance drop, something as a reward. You are all just limiting yourselves because you choose to narrowly define success.
    How is this not the case already, when a given party would clear in 20 seconds short of enrage, and another in 40 seconds short, and yet another in 80 seconds short, etc.

    In effect, it seems you're only arguing for an offset, so that loot can be acquired with noticeably worse performance. Sure, there can now be additional bonuses such as to random mount drop chances throughout an entire raid tier, and other niche rewards, but does that warrant the gear inflation that devalues the relative merit benchmarks of raid progress? Is it SO bad that we set a realistic, albeit difficult, benchmark for raiders to achieve in the content specifically designed to challenge raiders?

    The merits I can see are that there's a widened audience and a widened range of rewards. On paper, those are almost always good things. But is that necessarily true in practice? Consider, as if by statistical analysis of opinions rather than just by some flat principle, will it seem worth as much to progress in raids if even someone with only two-thirds or half the skill previously required to progress can now reap the standard rewards just as you do? Heck, is it okay even if they can't, but can still tick off the boxes of progress just as you do? Or, should progress be something where "this is the level the fight is set at, and that's exactly the minimum height you'll have to jump"?
    (3)
    Last edited by Shurrikhan; 02-09-2018 at 01:13 PM.