I read your entire post and we've covered that your English is just as good as any natives.
The point I was trying to demonstrate was that guides and information would not exist without tools like parsers. What would exist is "feelings" and "ideas" with exceptionally poor methods of validity. I've seen this before in other MMO's. In fact, a recent one was B&S. Then a third party tool was developed and changed everything. Then an official one came out and then it started only in hard content before trickling downward. Console players being at a disadvantage here isn't fun. I WOULD hate to be a console player in this game and have to rely on others for data.
To your credit, yes as an incredibly seasoned veteran of MMO's I can take a new class read the tooltips and figure out on my own a decent priority/rotation. It won't be 95%+, but I can guarantee it'd be serviceable even for entry level savage. That said, that doesn't mean it's good though and I am very far from what I would consider an average player.
My position has been stated multiple times in these threads, but I will gladly reiterate for you in case you haven't seen it.
I want an unmitigated open information official parser. I want people to see their numbers and be accountable for them in all forms of content. I want people who harass people over their performance to be punished strictly.
99.9% of the time I would rather join a learning party than clear/farm. I find that learning parties have VERY clear expectations and are always open to discussion and improvement. Clear/farms almost always end up as some kind of trap where people snuck in who have no business being there thus causing tension.
To be fair, the game could do an infinitely better job really explaining and testing players on their new abilities/job roles.
I'm actually honestly surprised Yoshi hasn't knee-jerked the skill gap by flat out increasing the potency on combo actions to be ~90% of your DPS. Nerf all oGCDs to only account for roughly 10% of your total output thus putting a floor of somewhere around 60-70% (because there are legitimately players who think the 2.5s GCD is so you can "think" about your next move and only push a button every 5-6s).
So your solution is to reduce the active number of players who play the game, thus reducing incoming funding to create more content for you? You realize how counter productive this is right?
Damn it. I fell for it again. 10/10 solid troll. No self-respecting gamer would ever say this with a straight face. EVER.Instead of trying hard and losing nerves, try to play something else, so eventually game developer will make certain activity easier in order to make people playing it and winning it.
Funny,Just install world of warcraft and see how it looks like there.
Its not a pleasant expierence, hence why there is no fresh blood coming to the game, like at all.
I have it installed and it's a very pleasant experience. We just recruited tons of new players, approx. 35% of them are completely brand new to WoW. Guess there's no fresh blood coming in.
This is such an asinine stance to take.
We all drive on the same highway, but maybe I want to drive in reverse like an idiot. I drive for a different reason than you so nope can't hold me accountable.
Hey Aniond - so glad we're on this team project together. I can't wait to work on it with you. *Sits in corner playing candy crush on phone*. Can't hold me accountable man.
Aniond my friend. Thanks for inviting me to play in your basketball game. *Takes the ball and runs into the bleachers and hides it.* What why are you mad? I'm just playing the game my way. Definitely can't hold me accountable there.
Hey Boss, I decided to take off today despite that presentation to corporate being due to today. I don't work for the same reason you do so back off. Yep, definitely not accountable there either.
Why be so hypocritical about it?
Correct. Not to mention if you look at the playerbase from 2004 and compare it to now, it's definitely significantly better. Even the devs have admitted this. They have a hard time designing content hard enough because people have more information than ever and perform better as a result.