Quote Originally Posted by Awha View Post
The whole post was the answer to your question, not just the first sentence. I know my English is bad, but if you read past that one sentence you would know my answer. Sorry about my English but if you are not going to bother to read the whole post please do not bother to quote me. I know my English is not the best and may be hard to understand so I will paste it here again maybe it was lost in the shuffle.

SNIP other stuff
I read your entire post and we've covered that your English is just as good as any natives.

The point I was trying to demonstrate was that guides and information would not exist without tools like parsers. What would exist is "feelings" and "ideas" with exceptionally poor methods of validity. I've seen this before in other MMO's. In fact, a recent one was B&S. Then a third party tool was developed and changed everything. Then an official one came out and then it started only in hard content before trickling downward. Console players being at a disadvantage here isn't fun. I WOULD hate to be a console player in this game and have to rely on others for data.

To your credit, yes as an incredibly seasoned veteran of MMO's I can take a new class read the tooltips and figure out on my own a decent priority/rotation. It won't be 95%+, but I can guarantee it'd be serviceable even for entry level savage. That said, that doesn't mean it's good though and I am very far from what I would consider an average player.

My position has been stated multiple times in these threads, but I will gladly reiterate for you in case you haven't seen it.

I want an unmitigated open information official parser. I want people to see their numbers and be accountable for them in all forms of content. I want people who harass people over their performance to be punished strictly.

Quote Originally Posted by Bourne_Endeavor View Post
You are putting words in Kaldea's mouth. Nowhere in her post did she claim abuse wouldn't happen far as I can tell. She only mentioned wanting to play with people of a comparable skill level. Depending on the content, I share that sentiment. When farming Shinryu, I'm not one to stick around long if I notice I'm woefully out-dpsing the party. Why? I can find another group and kill it faster. Considering I'll need at least 99 attempts unless I get lucky (I did, thank god), I prefer fast and efficient. My stance changes in say, a learning party, where I'll be infinitely more patient.
99.9% of the time I would rather join a learning party than clear/farm. I find that learning parties have VERY clear expectations and are always open to discussion and improvement. Clear/farms almost always end up as some kind of trap where people snuck in who have no business being there thus causing tension.

Quote Originally Posted by HoodRat View Post
Shorten the skill gap. Judging by SE's failed attempts at it, I'd say the problem isn't the game.
To be fair, the game could do an infinitely better job really explaining and testing players on their new abilities/job roles.

I'm actually honestly surprised Yoshi hasn't knee-jerked the skill gap by flat out increasing the potency on combo actions to be ~90% of your DPS. Nerf all oGCDs to only account for roughly 10% of your total output thus putting a floor of somewhere around 60-70% (because there are legitimately players who think the 2.5s GCD is so you can "think" about your next move and only push a button every 5-6s).

Quote Originally Posted by Nedkel View Post
I could understand people playing this game for so many years, that all they have left to do in this game is to maximize the performance of each class, but the people who does that really need to ask themself a question, wouldnt it be better if they will play other games instead and get involved into them as much as they do in FF XIV and coming back after new patches?
So your solution is to reduce the active number of players who play the game, thus reducing incoming funding to create more content for you? You realize how counter productive this is right?


Instead of trying hard and losing nerves, try to play something else, so eventually game developer will make certain activity easier in order to make people playing it and winning it.
Damn it. I fell for it again. 10/10 solid troll. No self-respecting gamer would ever say this with a straight face. EVER.

Just install world of warcraft and see how it looks like there.
Its not a pleasant expierence, hence why there is no fresh blood coming to the game, like at all.
Funny,

I have it installed and it's a very pleasant experience. We just recruited tons of new players, approx. 35% of them are completely brand new to WoW. Guess there's no fresh blood coming in.

Quote Originally Posted by Aniond View Post
In Pugs, or random groups, they should not be allowed. People play content for different reason then you. I see no valid reason why you should have the right to point a finger a judge someones DPS. Now I think in a 100% guild group with no PUGS. Then a parser is fine. You get what you signed up for. Any group where you group with a stranger it should not be allowed.
This is such an asinine stance to take.

We all drive on the same highway, but maybe I want to drive in reverse like an idiot. I drive for a different reason than you so nope can't hold me accountable.

Hey Aniond - so glad we're on this team project together. I can't wait to work on it with you. *Sits in corner playing candy crush on phone*. Can't hold me accountable man.

Aniond my friend. Thanks for inviting me to play in your basketball game. *Takes the ball and runs into the bleachers and hides it.* What why are you mad? I'm just playing the game my way. Definitely can't hold me accountable there.

Hey Boss, I decided to take off today despite that presentation to corporate being due to today. I don't work for the same reason you do so back off. Yep, definitely not accountable there either.

Why be so hypocritical about it?

Quote Originally Posted by Tridus View Post
Don't kid yourself. SE would trade subscriber counts with WoW in a heartbeat. The two aren't close. WoW is doing it's usual end of expansion cycle decline, and it'll bounce back as soon as the next one comes out, as it always does (and XIV does the same).

Parsers were in WoW in vanilla, when it did it's rise to become the biggest MMO ever. It's not getting new blood now because at this point everyone who wants to play it already has at some point. It's 13 years old, after all. It's still the biggest MMO by far.

People who think WoW is dying because of parsers are so misinformed that it's comical.
Correct. Not to mention if you look at the playerbase from 2004 and compare it to now, it's definitely significantly better. Even the devs have admitted this. They have a hard time designing content hard enough because people have more information than ever and perform better as a result.