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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,544
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HoodRat View Post
    If people aren't going to raid, why does their character need gear equal to or better than raid gear?
    As a Tank, it allows bigger pulls in dungeons due to higher HP and Defence, also, higher enmity gains due to more damage and thats not counting just killing things quicker in general.

    As a DPS, it allows pulls and bosses to be killed quicker, which means less resources used with tanks and healers to keep tanks alive and less resources used by DPS to kill packs, which means you are less likely to run out half way through, and your dps plummets as a result.

    As a healer, stronger shields and regens means you need to directly heal less often, which means more DPS and an easier time healing the tank.

    Basically, it makes content easier by making the healing, tanking and dps checks more forgiving, and this isn't just in dungeons, this also applies to EX primals and Savage and to a much much lower degree, Ultimate (an extra 40 stat points technicaly makes things easier, but you probably aren't going to notice it).

    The only other thing to then consider is mechanics in fights, and gear doesn't help there in regards to executing them, that's down to player skill.

    So really, they need it in the same way people need better gear for savage, to make margins of error bigger and more lenient.
    (4)
    Last edited by Mikey_R; 11-26-2017 at 07:14 AM. Reason: CHAR LIMIT

  2. #2
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Mikey_R View Post
    So really, they need it in the same way people need better gear for savage, to make margins of error bigger and more lenient.
    I understand that, however that's not what I'm arguing against.

    This is what I'm arguing against.

    Quote Originally Posted by Sylvina View Post
    It's not a matter of whether you need the gear or not that's irrelevant, you dont NEED to be playing the game at all.

    People want the best gear they can get for their character because people enjoy improving their character. that is the motivation for getting gear. not necessity for sure.

    The relic should at least be equal when finished to raid weapons. doesn't have to be better but it needs to be on the same level or why bother?
    "People don't need to have the best gear in the game, they just want to get the best gear they can, and that's why the relic should be at least tied with the best weapon in the game."
    (0)
    Last edited by HoodRat; 11-26-2017 at 07:28 AM.

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,544
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HoodRat View Post
    I understand that, however that's not what I'm arguing against.

    This is what I'm arguing against.

    ...

    "People don't need to have the best gear in the game, they just want to get the best gear they can, and that's why the relic should be at least tied with the best weapon in the game."
    I do see where you are coming from now and just to make my views on the subject known, whether the relic matches savage or is always just under, either is fine with me. At the end of an expansion it should match, however, only after savage has been released for a while, like the way it was done in HW. However, I will add the caveat that Ultimate weapons should still beat out both savage and relic weapons, ideally more than the 40 points from an extra materia meld, but it should be better.
    (0)

  4. #4
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Mikey_R View Post
    I do see where you are coming from now and just to make my views on the subject known, whether the relic matches savage or is always just under, either is fine with me. At the end of an expansion it should match, however, only after savage has been released for a while, like the way it was done in HW. However, I will add the caveat that Ultimate weapons should still beat out both savage and relic weapons, ideally more than the 40 points from an extra materia meld, but it should be better.
    I'd be fine with that, I have liked the look of the past relics so I'm looking forward to the new one. I wonder how it's going to work too, since I believe we're getting armor as well as a weapon.
    (0)