Now you are jumping to conclusion. I've never said that there is no time to dps. There is a lot of time, which i said over and over again.Why are you getting so emotional over this?Stuff just doesn't do enough damage in this game for you to claim "oh if I cast EVEN ONE Stone IV someone will die!" even though everyone's HP is full and the tank's HP is barely moving. So no there is no excuse for using NONE of your DPS spells, even if you are a little nervous if everyone is full HP and you don't use maybe just a few DoTs or a couple of Stones then you just aren't trying at that point.
Maybe you are talking about them. Also the argument "look they got XY classes at 70, so they must be good". Is just bad. I am an decent monk and an good healer. But i am not an good mch or blm for example. I even got savage gear for those classes. Doesn't mean, i can play them. This is so funny at this point. I understand that you can do a lot of dmg as healers in the game and you should do dmg, despite the (small*) risk for it. But this doesn't take away the fact that a) there is a risk and b) that there are new healers out there, who are not comfortable doing (a lot of) dmg, because of the small* risk. I don't support pure healers or their mindset, but i do understand new healers and their reasons for not doing as much dps as i for example do. I play differently then them as some of you probably do aswell. Doesn't make their reasons less valid.The only exception to this would be if a healer is new to the content or is still like below level 50. I get it if people are new and less experienced, but we are talking about people with multiple level 60-70 who have been playing a lot trying to excuse not even using 1 darn DPS spell in a fight.
*The more dmg you want to push an an healer, the higher the risk gets.


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