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  1. #10
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by era1Ne View Post
    You can't compare classes like that, because they are different by game design.
    No, you can. See again you are bringing a secondary layer on to this instead of looking at the core of the issue.

    At a basic level you can compare the jobs like this. Tanks and healers are different by game design with their abilities and roles, but at the basic level healers are healers and tanks are tanks. They both share the fact their main design isn't DPS even though they both can easily contribute some DPS, and that is why you can compare them at a basic level.

    Quote Originally Posted by era1Ne View Post
    (there is no downside to use aggro combo, compared to flash in boss fights)
    No downside, sure, but if my job as a tank is to tank and DPSing is asking me to do something outside my main role then technically I don't have to right? I can still fulfill my main job without using my aggro combo by way of unitizing Flash often. Refer to the quote in my other post for more explanation on this.

    I mean there is also no downside to just tossing a few DPS spells on healer you do realize that right? You are defeating your own argument now.

    You do realize we are not talking about healers who don't do "enough" DPS for our standard right? We are talking about healers who do NONE at all as in doing 0 (minus Assize and Earthy Star since they do damage as well as healing at the same time so it doesn't count). Meaning they used a total of 0 of their DPS spells the entire fight.


    As a main healer I am telling you right now if you are going to go on the extreme (sigh ...I guess you did try it; just so you know it is a strawman) to claim that healers can never DPS safely by claiming "oh but there is a downside cause people might die"....you are just wrong on this. Very wrong. There is so much time in boss fights where no one is taking barely any damage so you can use Aero II or Aero III or toss a few Stone IV (just using WHM to avoid having to name every healer roles spells) all of that intermittent in the fight and be 100% safe.

    Stuff just doesn't do enough damage in this game for you to claim "oh if I cast EVEN ONE Stone IV someone will die!" even though everyone's HP is full and the tank's HP is barely moving. So no there is no excuse for using NONE of your DPS spells, even if you are a little nervous if everyone is full HP and you don't use maybe just a few DoTs or a couple of Stones then you just aren't trying at that point.

    The only exception to this would be if a healer is new to the content or is still like below level 50. I get it if people are new and less experienced, but we are talking about people with multiple level 60-70 who have been playing a lot trying to excuse not even using 1 darn DPS spell in a fight.

    Quote Originally Posted by era1Ne View Post
    Healers are still, despite the removal of cleric stance in an similar situations and risk letting people die, depending on how much you are willing to risk/push it, in order to do dmg.
    No.

    Quote Originally Posted by era1Ne View Post
    -> doing dmg as healer, outside of skills like earthly star
    Downside= People can die, if you don't heal correctly -> risk
    No.

    Strawman.

    No one is saying to risk people dying to do some DPS.

    You can safely use a few DPS spells from your DPS toolkit on healer for most dungeon boss fights.

    At this point I can only surmise we aren't even talking about or playing the same game.
    (7)
    Last edited by Miste; 09-23-2017 at 06:37 PM.