Quote Originally Posted by Ametrine View Post
Hey pro-STR tank players. What about the fact literally everything can crit you? How do your fixed percentage of heals and mitigation handle RNG?
Only autoattacks can crit. Concurrent discussion about V3 aside, no crit autoattack is more than a healer can adjust for, and none even comes close to approaching the damage a tank-buster attack will do. Healers can easily cover for RNG from autoattacks. So, yes, once tanks have enough VIT to survive the worst that the enemies have to offer, it's time to start piling on the STR.

And speaking of V3...

Quote Originally Posted by Wizhard View Post
Sigh. Lets see what accessories your tanks will use when they get to that fight in savage.
You and others in this thread seem to imply that stacking STR is a binary all-or-nothing thing. That a "STR tank" is going to pile on every bit of STR they can slot, regardless of the situation.

This is a silly notion.

A good tank will stack whatever VIT they need to survive the worst a mob has to offer. Any VIT beyond that is WASTED STAT. That's what folks in this thread are trying to make clear. No one is advocating stacking STR to the point where a tank can no longer function as a tank. It's simply an undeniable truth that the only purpose of VIT beyond the minimum to survive is pointless. Well, aside from covering for bad healers - but as I said before, folks should gear with the assumption that their party members are competent.

So, in your V3 (Savage) example, if there's a risk of a double-crit ending the run, tanks will stack enough VIT to survive a double-crit. And then STR beyond that. Simple as that.