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  1. #161
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Xtrasweettea View Post
    For those of us who are probably wondering about, y'know context, I have the answer! I was in that particular party with the OP so I took a screenshot before the tank was raised, I couldn't believe how fast the tank tanked the floor:


    This is clearly that WAR's fault for using STR only gear.

    Seriously, though, it would have been nice to get some context... unless context would kill the OP's argument... just like 3 mobs on a STR only tank.
    This is the best thing ever! Thank you for sharing this lol
    (1)

  2. #162
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Moonlite View Post
    Before they didn't seem to have a plan and had agro scale to dps. More dps was more agro. But if going forward they plan to adjust each gear cycle and this is part of a road map it would be way easier to control. A naked tank could still hold hate. Other mechanics would get them. But hate wouldn't have to be discussed about dpsing out gearing some tanks.

    A better dev team would discuss the road map for tanking. Like it or hate it players can work within the system. Instead we will see some item they can show off to see if they can sell in the SE store. But right now we have oh no hate/dps and oh no tanks care to much about numbers. What if all the hate skills were like flash with 0 dps would people do them?

    Tanking population has at least a % that don't care about tanks they are there to dps and get fast ques. Enough of those people are out in the duty finder to cause friction and paint people who str in a bad light.
    See, I've seen what happens when you increase damage greatly and you have a tanking class that depends more on its skills to generate aggro (no stances) and a tanking class that has a tank stance that is just a multiplier on top of damage. The former had a lot of trouble holding aggro while the latter had a much easier time holding aggro. As I said, it's just far more organic to have tank DPS scale with damage dealer DPS. However, if that's what SE wants and is willing to do going forward, then I don't see too much of a problem with it. And well, if you're naked you probably won't live even if you can hold aggro.

    Probably not, because if I may be quite blunt, tanking is boring in this game. I do agree there are people who play tank just to get fast queues and don't care about tanking.

    (0)

  3. #163
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Tanks in STR gear and Healers being able to DPS are not mutually exclusive. A bad tank or a bad healer or, twelve forbid, both combined create these scenarios.

    In full 270 STR and without tank stance on I can self mitigate the castless cleavebusters to not drop below 50% for any of them. If I get an aspected bene shield or an adlo beforehand, it barely moves my hp bar. How many VIT tanks have you seen drop to 15% after a cleavebuster in phase one? Let alone stormsplitters not dropping me below 30%. I can easily survive 5+ seconds after a stormsplitter with only my own mitigation. Yes it's a problem if you're trying to do this without the requisite skill level, but just like you'd yell at a bad healer or a bad DPS you've got every right to be pissed at a bad tank too.

    I mean seriously tanks are in such a sorry affair right now that they have to continually incentivise us to get into roulettes. I have 1000x more fun on my bard than I do on my DRK, but I can promise you that I am easier to heal than 99% of the VIT tanks you've run across, and I increase the speed at which the content is completed. It's not just a minor gain. It's the difference between 1600 dps and 2600 dps on a single target boss in 4 man dungeons, and I'm not sacrificing my healer's DPS to do it. I'm even throwing out shields on mechanics to give them more DPS GCDs.

    They need to fix the stats on tanks, but in the mean time don't go punishing the good tanks for the crap the bad ones pull.
    (4)

  4. #164
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Going backwards and scaling tank damage off STR again was a horrible decision for this expansion.

    Of course damage-centric tanks are going to try their best to find workarounds to buff their DPS with STR.
    To fix tank stats, what they need to do is scale damage off VIT and remove all scaling from STR.

    This would put tanks back in the position of all other roles in the game. Their primary role stat also increases their damage. You don't see healers stacking INT to nuke harder (because Cleric stance before this, and now damage scaling off MND).
    It would further remove the very one-directional right side melding of STR on VIT accessories and vice verser. You might actually see some substats being melded on tank accessories for a change...
    (2)

  5. #165
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by BlackironTarkus View Post
    They need to fix the stats on tanks, but in the mean time don't go punishing the good tanks for the crap the bad ones pull.
    You sound like my favorite kind of tank and player in general because you care enough to be great at your job. The issue here is definitely not you. Tanks wearing STR is not with people who can complete endgame content but I saw it in action in my FC not long ago.

    Our leaders are old raiders, one of them has a world first I think. He was talking about this controversy. He is of a similar opinion to you. My boyfriend mained DRG up until a few months ago when he switched to WAR and he does a good job but there is definitely room for improvment.

    My boyfriend equipped his 270 STR accessories without telling me and did a double pull which he's done plenty of times before in the level 67 dungeon and was dead after one Cure 2 and before Bene could hit him. I think he stood in the edge of an AoE but that is neither here nor there.

    Experienced, skilled, comfortable tanks can do their job with STR on and benefit from it. A strong healer can also pump out a ton of DPS in almost any content. That doesn't mean that it's for everyone though.

    The end result is a lot of newer and weaker tanks taking the advice they've heard from their big brothers and punishing healers who get stuck with them in roulettes. Just like people say in the great healer DPS debate that never ends you need to do your primary job first before you can expand. If I can't keep my tank alive my Holy spam is kinda meaningless, STR accessories are just another iteration of this same issue.
    (5)

  6. #166
    Player
    Hruodig's Avatar
    Join Date
    Sep 2015
    Posts
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by BlackironTarkus View Post
    Tanks in STR gear and Healers being able to DPS are not mutually exclusive. A bad tank or a bad healer or, twelve forbid, both combined create these scenarios.

    In full 270 STR and without tank stance on I can self mitigate the castless cleavebusters to not drop below 50% for any of them. If I get an aspected bene shield or an adlo beforehand, it barely moves my hp bar. How many VIT tanks have you seen drop to 15% after a cleavebuster in phase one? Let alone stormsplitters not dropping me below 30%. I can easily survive 5+ seconds after a stormsplitter with only my own mitigation. Yes it's a problem if you're trying to do this without the requisite skill level, but just like you'd yell at a bad healer or a bad DPS you've got every right to be pissed at a bad tank too.

    I mean seriously tanks are in such a sorry affair right now that they have to continually incentivise us to get into roulettes. I have 1000x more fun on my bard than I do on my DRK, but I can promise you that I am easier to heal than 99% of the VIT tanks you've run across, and I increase the speed at which the content is completed. It's not just a minor gain. It's the difference between 1600 dps and 2600 dps on a single target boss in 4 man dungeons, and I'm not sacrificing my healer's DPS to do it. I'm even throwing out shields on mechanics to give them more DPS GCDs.

    They need to fix the stats on tanks, but in the mean time don't go punishing the good tanks for the crap the bad ones pull.
    This is exactly how I feel. It sucks feeling like I'm being punished because shitty players don't know what they're doing, but oh well. I'll probably just quit tanking if things keep going down this road, I need to play something that makes me feel rewarded for caring about being good.
    (2)

  7. #167
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hruodig View Post
    This is exactly how I feel. It sucks feeling like I'm being punished because shitty players don't know what they're doing, but oh well. I'll probably just quit tanking if things keep going down this road, I need to play something that makes me feel rewarded for caring about being good.
    Bard is fun and rewarding. There's lots of minmaxing to be done that you feel rewarded for. Samurai too. RDM a bit simple but fun none the less. Even the materias being offered for leveling roulettes are feeling ehhh to me. Once I get my 200 61+ clears for my armored edge panther I might drop DRK.
    (0)

  8. #168
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    I'd like to know what kind of tanks you guys are running with? I mean my personal experience on my Warrior with 5 slaying 270 accesories has been night and day in terms of damage. Beating bad DPS players sitting in the low 2000s while OT while still being able to MT with relative ease with proper cooldowns and mitigation. I see all those posts lately complaining about Str tanks. I mean you realise they gain over 400 str while using only str accesories? It's not some minor damage increase to get 400+ more AP.
    (1)

  9. #169
    Player
    Fonkyama's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luna Seed
    World
    Moogle
    Main Class
    Marauder Lv 90
    I would stop wearing them if it didn't put me in top 3 dps while farming Omega. I mean if dps are not gonna do their job, tanks need to step up.
    (2)

  10. #170
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm curious to just how much of a party DPS increase it truly amounts to when having more HP also means the healers can spend more time DPSing before they need to heal you.
    (1)

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