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  1. #291
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by HolyTurtle View Post
    Conclusion: NIN raid dps contribution is higher than SAM raid dps contribution at 80 and 90 percentiles. The same calculations can be done for other percentiles.
    Weird, I though I included where I took my data in my post. Oh well.
    I took the average numbers pulled out from the Top100 parses regarding individual DPS of both NIN and SAM. The difference was about 350 DPS in favor of SAM. Which means that Trick Attack should do at least 350 DPS from 7 other party members for the NIN to be on par with SAM. For a 1.67% damage increase, this equals to 21k group DPS.
    So, my numbers are definitly correct.

    What differ is what data we use. And it's true that the difference in DPS between NIN and SAM when looking at specific percentiles doesn't align with what I found.

    However, I will say that your assumption greatly depends on the fact that your group must share the same percentile between all players. I only went as far as assuming that SAM and NIN had the same skill level (which is what to assume from both Top100). On my side, I checked several real parses, only to see that player's skill is far from being homogeneous. In fact, quite a high number of parses from Top100 SAM and NIN had these players being atleast 96% perf, while the rest of the group was below 50%.
    In these groups, a NIN provides way less overall DPS to the group than the SAM.

    And this was my main conclusion, supported by your calculations: for NIN to be on par with SAM, the whole group needs to be top notch. This condition greatly devalues Trick Attack and often leads to the situation I described.

    But still, it's hard to compare our results, as we both used very different data and, obviously, assumed that we took the right approach.
    (1)

  2. #292
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Erys View Post
    Well if a class OUTPERFORMS the rest, why wouldn't you take said class?
    You will kill whatever faster, see less mechanics either by skipping or by killing stuff before they do them, risk less wipes. All this stuff decreases the toll that raiding sometimes takes on the team.
    Yeah, you play the game to have fun. But wiping repeatedly and/or spending a lot of time in a raid when it could be far less starts draining every person in there rather fast.
    Except those numbers won't really determine whether or not a group wipes repeatedly. Player skill will, unless the fight involves a ridiculously hard DPS check like Bismarck EX did.
    (0)

  3. #293
    Player
    Black_Starr's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Blackstarr Leonhart
    World
    Exodus
    Main Class
    Monk Lv 60
    There are YT videos of blm and smr doing 4600+ dps and a rdm doing 4500+ so are we gonna need them too or just sam
    (0)

  4. #294
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Omni-Vocational_Ryan View Post
    samurai will always be top dps, they threw away all and any party utility, it's what monk should of been, samurai is fine. get used to it.
    Why do people say silly things like this. They act like "group utility" is some magical priceless benefit that makes a class automatically desirable. Group utility (of the damage buffing variety) has a very specific indirect damage value to it per given encounter. You can't just give ridiculous damage to a class because it has no utility. That additional "selfish" dps needs to be equal to the indirect damage utility the other classes are bringing.
    (6)
    Last edited by MomoOG; 07-02-2017 at 03:13 PM.

  5. #295
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Black_Starr View Post
    There are YT videos of blm and smr doing 4600+ dps and a rdm doing 4500+ so are we gonna need them too or just sam
    Dummy parses are not the same as actual parses in actual content.
    (0)

  6. #296
    Player
    HolyTurtle's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Konrad Godel
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Fyce View Post
    In short, for NIN to be at least at the level of SAM, you need a group that can do 21k DPS. It means that your whole group has to work quite hard to make up for the fact that they bring a NIN instead of a SAM which could've been fine by

    Susano needs 14k group DPS to be clearable. As of today, quite a lot of PF groups still hit enrage. So this 21k group DPS is far from being the norm.
    Choosing a phenomenon (350 dps difference between SAM and NIN) in the highest performance level (top 100 parses for each job) and a phenomenon in PF (21k raid dps is uncommon) to make an implication on choosing a raid composition in PF is irrational. In PF, the 350 dps difference between SAM and NIN is as uncommon as raid dps more than 21k is. In the top 100 parses, the 350 dps difference between SAM and NIN is as common as raid dps more than 21k is. Do not mix and match conditions from different performance levels to make an implication on a specific performance level.

    Furthermore, using only 100 parses to represent the performance of any job is inadequate and misleading. Balancing should not be based on the top 100 parses (not even the 90 or 80 percentile), and choosing a raid composition should not revolve around the top 100 parses either since those parses do not reflect the performance of the majority of raiders.

    Quote Originally Posted by Fyce View Post
    What differ is what data we use. And it's true that the difference in DPS between NIN and SAM when looking at specific percentiles doesn't align with what I found.
    Let me restate my conclusions clearly:
    - If the performance of every party member is within 10 percentile of each other, then Trick Attack damage increase outscales the dps difference between SAM and NIN.
    - If the performance of SAM and NIN are excessively high while the performance of all other members are low, then the dps difference between SAM and NIN outscales the Trick Attack damage increase.

    Quote Originally Posted by Fyce View Post
    And this was my main conclusion, supported by your calculations: for NIN to be on par with SAM, the whole group needs to be top notch. This condition greatly devalues Trick Attack and often leads to the situation I described.
    This is wrong. At all percentile levels, Trick Attack damage increase outscales the dps difference between SAM and NIN, assuming all party members are within the same percentile. A group does not need to be top notch for NIN to provide more raid dps than SAM; the group members only need to be approximately equal in performance.
    (3)
    Last edited by HolyTurtle; 07-02-2017 at 01:56 PM.

  7. #297
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Fyce View Post
    Susano needs 14k group DPS to be clearable. As of today, quite a lot of PF groups still hit enrage. So this 21k group DPS is far from being the norm.
    ...Uh.

    That was high for Heavensward, sure. But Stormblood? No, not really.

    PF randoms being garbage is nothing new and not an indicator as to whether or not something is imbalanced.

    Being able to carry otherwise poor group DPS is exactly how a selfish DPS class should be designed. There's absolutely nothing wrong with something being the clear best in sub-optimal conditions.
    (1)

  8. #298
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    Well, new classes, to encourage people playing them, might as well make them OP. Doubt it's gonna last. I see this as a marketing move. To get people. (Probably has been said, so might be just an echo)

    Kinda like when à new char is Added in a game or something
    (0)
    Last edited by DatPotato; 07-02-2017 at 05:11 PM.

  9. #299
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I'm pretty sure that soon enough, SAM will be the new MNK and get nerfed to be equal to the other DPS classes and then thrown away and forgotten about. I'll still play it, though, because I've been waiting on this class since the game first came out.

    It's funny that the two new jobs are considered OP this time. Last expansion, all three new jobs were considered weak compared to the old ones.

    Simple fact is that no one is ever happy.
    (0)

  10. #300
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ryaz View Post
    I'm pretty sure that soon enough, SAM will be the new MNK and get nerfed to be equal to the other DPS classes and then thrown away and forgotten about. I'll still play it, though, because I've been waiting on this class since the game first came out.

    It's funny that the two new jobs are considered OP this time. Last expansion, all three new jobs were considered weak compared to the old ones.

    Simple fact is that no one is ever happy.
    DRK was a good tank at release but Machinist and AST were in bad shape. Now SAM and RDM are outperforming more complex classes to play with no real reason for it (RDM also has good raid utility).
    (0)

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