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  1. #41
    Player
    BelraugFire's Avatar
    Join Date
    Oct 2016
    Posts
    20
    Character
    Belraug Fire
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Finally an actuall debate rather than a one side attack saying Sam is the best, I made this thread cause I want to know how all classes felt about it, not just a Sam is great echo chamber. Again my observations are from what I see from the class skills and even more from player base, particularly mnk and drg. Now that this debate has truelly started, let's bring in the data, please post any relevant data that you find, whether it follows your viewpoint or not. Thanks and good luck. (Ps: my point is not meaningless because of trolling)
    (0)

  2. #42
    Player
    evil_befall's Avatar
    Join Date
    Jun 2017
    Posts
    7
    Character
    Evil Befall
    World
    Cerberus
    Main Class
    Summoner Lv 51
    its a new class there stil gonna be nerfs incoming
    (0)

  3. #43
    Player
    HiroKirito's Avatar
    Join Date
    May 2016
    Location
    Thanalan
    Posts
    174
    Character
    Hiro Azumi
    World
    Lich
    Main Class
    Ninja Lv 74
    Imo and basing it mainly in the values I've seen and the SSS requirements SAM isn't broken and is where it should be, the problem is the other melee jobs, SAM hits hard as advertised. It's seems to be one of those high skill floor but really high hard skill ceiling jobs, easy to play but hard to optimise, which imo you have to hit to justify your position over another job with more utility. Monks not in the worst position compared to SAM, the issue is ninja has received a significant buff considering its utility so Monks have been left in the position of "well why wouldn't we bring a ninja instead" the little utility monk has gained do not make up for the buffs ninja received... and drg, well they got screwed imo, lowest SSS req of the 4.
    (0)

  4. #44
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Psycofang View Post
    It really doesnt. If sss is anything to go by they want sam to do this much damage at the cost that it cant help anyone but themselves.
    Blm can go even with Sam and is expected/designed to if,again, sss is anything to go by.

    It was done on purpose, other classes just need some minor tweaks but this is currently their idea on classes.
    The heck is SSS?
    (0)

  5. #45
    Player
    HiroKirito's Avatar
    Join Date
    May 2016
    Location
    Thanalan
    Posts
    174
    Character
    Hiro Azumi
    World
    Lich
    Main Class
    Ninja Lv 74
    Quote Originally Posted by Ootarion View Post
    The heck is SSS?
    Stone Sea Sky

    The training dummies for high level duties that if you can "beat" as your job you are doing the minimum expected of you dps wise (without mechanics, party buffs etc). The time limit being 3 minutes to beat it but depending on your job the dummy has different HP values. So SAM has the highest HP SSS dummy to beat atm, followed by BLM.
    (1)

  6. #46
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by BelraugFire View Post
    Finally an actuall debate rather than a one side attack saying Sam is the best, I made this thread cause I want to know how all classes felt about it, not just a Sam is great echo chamber. Again my observations are from what I see from the class skills and even more from player base, particularly mnk and drg. Now that this debate has truelly started, let's bring in the data, please post any relevant data that you find, whether it follows your viewpoint or not. Thanks and good luck. (Ps: my point is not meaningless because of trolling)
    First off, if you have to resort to getting under peoples skin just to try and throw off their train of thought in order to make your position stronger, you are infact only invalidating your own words because of how weak you know your own words must be.

    Secondly, Ive seen the question of "Have you played Samurai" being thrown around out there, have you infact answered that question? If so what was it cause I am not sure if I ever saw your direct answer to that specific question.

    Thirdly, as hard as I know it must be for people to admit, you included, SAM brings practically no utility to the party, the only thing the class really has is the high amount of damage it does to offset the fact it has little to nothing else, if it's damage was lowered any more then it already currently is, it wouldnt be able to survive a multi enemy fight unless it had help from a tank or dps, or had a healer helping them. Having played this class myself, granted I am not max lvl with it or even lvl 60 with it yet, I can see how hard it is to play this class alone against multiple enemies with absolutely no reliable, sustainable means of self preservation beyond Potions, Second Wind and Merciful Eyes (a heal), the Third Eye ability is only useful against ONE attack and reduces the damage of the attack it takes by 5%.

    Please try to understand that if a class has ludicrously high damage, they are called a Glass Cannon for a reason, BLM at least has an AoE sleep but oh guess what, at later levels, at least in dungeons, this becomes meaningless.

    Again, with all that power that SAMs have, they had to sacrifice something for it, and that came in the form of the fact they have no note worthy CC and no real reliable means of healing.

    Addendum: Other Melee classes such as Ninja or Dragoon which I have personally played for a good while, have defensive abilities to increase their survivability and they have em out the wazoo, SAM? Not so much. SAM is a perfect example of a High Risk High Gain type class.
    (2)
    Last edited by Ootarion; 06-24-2017 at 07:58 PM.

  7. #47
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by HiroKirito View Post
    Stone Sea Sky

    The training dummies for high level duties that if you can "beat" as your job you are doing the minimum expected of you dps wise (without mechanics, party buffs etc). The time limit being 3 minutes to beat it but depending on your job the dummy has different HP values. So SAM has the highest HP SSS dummy to beat atm, followed by BLM.
    Ahhh okay thanks :3
    (0)

  8. #48
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Sam is going to be getting all the buffs too. Doest give any but receives them all xD.
    (0)

  9. #49
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Lvl 70 sam skill ceiling is way higher than 3.x melee jobs skill ceiling in my opinion. And considering how most jobs have been dumbed down in sb, I wouldn't be surprised if sam turns out to be the most difficult job to master right now. To those saying it's easy, you clearly have no idea what you're talking about.
    (1)

  10. #50
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    i think sss dps requirement tell actually more than what some jp players have done. Or thats how developers have planned dps going to be. Samurai have 3.8k dps requirement, but they have only slashing debuff that two other classes have as well without losing dps. Nin requirement is 3,6k same than monk, but i think monk should have little higher dps than ninja. Dragoon have 3.4k that is lowest melee dps but they have the most party dps utility. I think dragoon dps should be little higher because disembowel is only 5% now, but that is probably because ppl runned 100% physical team in latest tier. Red mage and summoner have 3.6k requirement. I think summoner works the best with blm because of effect of contagion. Red mage offer physical damage boost for whole party that is good for physical damage party. Blm dummy requirement is 3.8k dps that is almost same than samurai and they have zero raid dps utility.

    Your party dps utility is compensated from your personal dps. If you want high personal dps, you have to play the class that offer nothing to your party.
    (0)
    Last edited by Sunako; 06-24-2017 at 08:48 PM.

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