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  1. #2431
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by HyperiusUltima View Post
    So, since we're on the topic of AST, what are its downsides? We already know from current discussion one of those is being erased due to Minor Arcana(Lord/Lady), so AST has a use for every card. One thing I want to think is that with the buffs given over the 3.x series, is that AST's healing potencies shouldn't outdo WHM in that category and it's generally what got WHM taken off Raid Meta in general after World 1sts. As far as I know, WHM is used for progression of content, but I wish it could be a job that can at least contest just as easily against its opposing healer(AST) for a spot. In 3.2, when AST was buffed again, I felt like there was an even balance between AST and WHM to the point that you could take either into Midas Savage and still meet checks.
    We progged Creator Savage with diurnal AST and cleared a12s in the i250-i260 range. The only situation where WHM would be picked over AST is in the world first race (and that usually only takes a few days to be finished). In a world first race, your only performance measurement is the time of kill on each raid. WHM gets used to make it easier to push (brute force?) through content quickly. Afterwards, AST has everything you want.

    Quote Originally Posted by OcieKo View Post
    Oh i personally right click it. Its the part that were getting a built in one that some people macro, in part to make it easier to ditch on controller. Maybe just keep em both on the bars and flip em when we get to Minor Arcana lefel.
    Try this macro:
    /statusoff "Bole Drawn"
    /statusoff "Balance Drawn"
    /statusoff "Arrow Drawn"
    /statusoff "Spear Drawn"
    /statusoff "Spire Drawn"
    /statusoff "Ewer Drawn"

    Quote Originally Posted by Risvertasashi View Post
    Real question, or rhetorical towards your point?

    If it's a real question, personal DPS. From the data we have, WHM will have the highest personal DPS (both AoE and single target) of all three healers. All three healers are also being brought into line of what WHM DPS is currently: Focus on nukes, weakening of DoTs (which means DPS will drop significantly for every GCD not spent DPSing, on any healer).
    Having a lower ceiling on personal DPS means didly squat when you have The Balance. (I cleaned it up for clarity on my intent)
    (2)
    Last edited by Mahkii; 06-09-2017 at 04:27 AM.

  2. #2432
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by OcieKo View Post
    Ewer/Spire, more clarity on what your trying to say please. At the moment it feels like your saying if i draw Ewer/Spire and use it ill be able to hit everyone.
    That's exactly what I'm saying. From people who played the media tour, Spire and Ewer were AOE effects without the use of a expanded royal road effect.
    Probably done to make Ewer and Spire more desirable to us.

    So take the added usefulness of these two cards, the new Minor Arcana which effectively makes every card useful in SOME way. And things like Earthly Star which takes the previously exclusive to WHM Assize, supercharges it and pumps it up to 30y which is ridiculous.
    I don't know if theyre doing this on purpose, but AST seems beyond broken.
    (9)

  3. #2433
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by OcieKo View Post
    Hrmm now something feels weird about the pitch a card macro... Only thing i can think of would be a CD post use on Minor Arcana being longer than 30s, and that seems weird if their both single target and sharing card draw space with spread and royal road. More clarity, still leaves that weird nagging in the corner of my mind tho. Unless the "card ditch" and Minor Arcana are actually the same thing and just conveyed poorly in translation.
    (will Edit more)

    According to Early ToolTips, Minor Arcana is a 35s CD, so plausibly every card (or not, depending on if you're already gotten your "save card to do RR/Extend/etc") that isn't what you're exactly looking for? and then there is sleeve draw, which does all the things (not overwriting cards you already have) and gives you another minor arcana (current released tool tip is 120s.

    Quote Originally Posted by Exiled_Tonberry View Post
    That's exactly what I'm saying. From people who played the media tour, Spire and Ewer were AOE effects without the use of a expanded royal road effect.
    Probably done to make Ewer and Spire more desirable to us.

    So take the added usefulness of these two cards, the new Minor Arcana which effectively makes every card useful in SOME way. And things like Earthly Star which takes the previously exclusive to WHM Assize, supercharges it and pumps it up to 30y which is ridiculous.
    I don't know if theyre doing this on purpose, but AST seems beyond broken.
    As Exiled says, the tool tips from the Media tour did say that they were already in AOE, so they're quick one offs now, not having to be burned to have an AOE.

    I had an FCmate going off about now broken this new buff is and how he thought it was fine...(3.2 i think he said? 3.3? it was roughly 3am and i was runing on fumes. so i don't recall the exact patch number) before some of the buffs.

    As many have said here, why would WHM (healing or DPS0 matter when there is Balance (or other ultilies).

    if WHM is supposed to be this great and holy healer..I'm not seeing it. not with preliminary numbers or with people crunching the CURRENT numbers with CURRENT abilities. WHM is just lacking. it has been for at least 9 months and the new Lily Gauge and System seem, as many have said Lackluster.
    (6)
    Last edited by Saraphin; 06-09-2017 at 04:30 AM.

  4. #2434
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mahkii View Post
    Personal DPS means didly squat when you have The Balance.
    Which is ultimately my point. In literally every other way... MP management, heals, raid buffs, etc... WHM is simply outclassed.

    Hopefully the response we've had here on the forums means the launch version will be significantly better than what we saw.
    (5)

  5. #2435
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    Try this macro:
    /statusoff "Bole Drawn"
    /statusoff "Balance Drawn"
    /statusoff "Arrow Drawn"
    /statusoff "Spear Drawn"
    /statusoff "Spire Drawn"
    /statusoff "Ewer Drawn"
    I know the macro, just dont need it. And pretty soon it will be slow in comparison to the built in one.

    Quote Originally Posted by Exiled_Tonberry View Post
    That's exactly what I'm saying. From people who played the media tour, Spire and Ewer were AOE effects without the use of a expanded royal road effect.
    Probably done to make Ewer and Spire more desirable to us.

    So take the added usefulness of these two cards, the new Minor Arcana which effectively makes every card useful in SOME way. And things like Earthly Star which takes the previously exclusive to WHM Assize, supercharges it and pumps it up to 30y which is ridiculous.
    I don't know if theyre doing this on purpose, but AST seems beyond broken.
    Hrmm seems nice, but overkill for the Ewer/Spire change, leads the question as to what happens when its used with AOE RR. Not saying incentive to use it as is rather than just to get AOE RR isnt good, just doesnt seem like its good in this case.

    Assize does also have the 10% MP refresh on it, still not enough to justify that 900potency heal sticking on a massive radius, but enough to justify its heal being stronger when waited out, assuming its DMG doesnt surpass Assizes after further changes. Only way I can see that heal potency surviving as is would be to treat it like AOE DPS and reduce for every target hit. But declaring a main target on a ground place would either have to be intelligent or proximity based, which would make it incredibly OP or potentially worthless where its needed most depending on telegraphed aoe mechanics moving players around. Seriously dont see that 30y radius surviving tho either. Probably losing at least 10y on that.
    (0)
    Last edited by OcieKo; 06-09-2017 at 04:36 AM.

  6. #2436
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by OcieKo View Post
    I know the macro, just dont need it. And pretty soon it will be slow in comparison to the built in one.
    But can you use the new built in one in the middle of a cast?
    (0)

  7. #2437
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    But can you use the new built in one in the middle of a cast?
    No idea. I pretty much weave that action in between casts as it is when i manually click it, since my buffs are right above my party menu where my cursor lives.
    (0)

  8. #2438
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    I'm reading the English translation to the interview Yoshi P had in San Fan and elsewhere...

    And it baffles me his conversation demonstrates his intimate involvement in the Battle system....yet we have posters that have the audacity to say "the developers are clues to what it takes to heal in this game...."

    /sigh
    (1)

  9. #2439
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by javid View Post
    I'm reading the English translation to the interview Yoshi P had in San Fan and elsewhere...

    And it baffles me his conversation demonstrates his intimate involvement in the Battle system....yet we have posters that have the audacity to say "the developers are clues to what it takes to heal in this game...."

    /sigh
    *Looks at PLD in 3.4 - 3.56*
    (6)

  10. #2440
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saraphin View Post
    (will Edit more)
    According to Early ToolTips, Minor Arcana is a 35s CD, so plausibly every card (or not, depending on if you're already gotten your "save card to do RR/Extend/etc") that isn't what you're exactly looking for? and then there is sleeve draw, which does all the things (not overwriting cards you already have) and gives you another minor arcana (current released tool tip is 120s.

    As Exiled says, the tool tips from the Media tour did say that they were already in AOE, so they're quick one offs now, not having to be burned to have an AOE.
    35s is about usable every time, if Lord/Lady stay as mildly strong single target potencies 500 is between Cure 1/2 and Bene 1/2 in potency, so holding it would be worth much. And a single target OGCD damage is pretty much drop and forget anyways. Leaving 35s about the time it takes to draw, GCD and check card, Redraw, GCD and check card. So assuming you use Lord/Lady right away, itd be up within 3-6s of redraws card being available. Assuming your fighting the GCD at the time as well, not in a space with breathing room.

    As far as I can tell youll still need Ewer/Spire RRd to AoE the other cards, just not if you use the card itself as is. Question would remain, how will Ewer/Spire interact with current Royal Road effects? Will potency and duration retain its as is aoe nature, or revert it to single target, what will aoe modifier do to it?
    (0)

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