Results -9 to 0 of 3595

Dev. Posts

Threaded View

  1. #11
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    Try this macro:
    /statusoff "Bole Drawn"
    /statusoff "Balance Drawn"
    /statusoff "Arrow Drawn"
    /statusoff "Spear Drawn"
    /statusoff "Spire Drawn"
    /statusoff "Ewer Drawn"
    I know the macro, just dont need it. And pretty soon it will be slow in comparison to the built in one.

    Quote Originally Posted by Exiled_Tonberry View Post
    That's exactly what I'm saying. From people who played the media tour, Spire and Ewer were AOE effects without the use of a expanded royal road effect.
    Probably done to make Ewer and Spire more desirable to us.

    So take the added usefulness of these two cards, the new Minor Arcana which effectively makes every card useful in SOME way. And things like Earthly Star which takes the previously exclusive to WHM Assize, supercharges it and pumps it up to 30y which is ridiculous.
    I don't know if theyre doing this on purpose, but AST seems beyond broken.
    Hrmm seems nice, but overkill for the Ewer/Spire change, leads the question as to what happens when its used with AOE RR. Not saying incentive to use it as is rather than just to get AOE RR isnt good, just doesnt seem like its good in this case.

    Assize does also have the 10% MP refresh on it, still not enough to justify that 900potency heal sticking on a massive radius, but enough to justify its heal being stronger when waited out, assuming its DMG doesnt surpass Assizes after further changes. Only way I can see that heal potency surviving as is would be to treat it like AOE DPS and reduce for every target hit. But declaring a main target on a ground place would either have to be intelligent or proximity based, which would make it incredibly OP or potentially worthless where its needed most depending on telegraphed aoe mechanics moving players around. Seriously dont see that 30y radius surviving tho either. Probably losing at least 10y on that.
    (0)
    Last edited by OcieKo; 06-09-2017 at 04:36 AM.