1) Everyone already had Esuna. I didn't include Esuna because everyone lost it. Divine Seal- We lose it, SCH only lose part of the effect of Dissipation the skill still exists and does something (granted, they don't like it) AST still keep Synastry and it still has its main effect. We have nothing. Not even a 10% healing potency skill to make up for the 10% we lose with Largesse or whatever it's called now. I don't care. It's just an example of us losing a skill, they still have something that they can use. Personally, I rarely use Divine Seal because I don't really like raiding.
Cards are random, sure, I accept that. But the Faerie certainly isn't. The ASTs card effects are powerful because they are random. That doesn't mean WHM can't have effects that are weaker, but still can benefit the party in a way that's smaller but more consistent and reliable. An example we've mentioned before is a skill FFXI had for whm and rdm called Dia. It was a holy-based DoT that lowered the enemy's armor by a little bit. In FFXIV terms maybe it could be a really tiny vulnerabilty debuff or a increased chance at these new direct hit mini-crits they added just something that's consistent that helps out. You'll still feel the balance far more, but the reliability of Dia could at least make up for the lack of an Astro in a whm/sch combo and perhaps the lack of chain stratigem for whm/ast. It's an example. That's all. I'm not necessarily asking for a skill that increases DPS. I just would like some sort of group utility that is useful enough to make a whm a little more welcome. That's all.
Your mention of repose is exactly what I'm talking about. Skill bloat was to remove skills we never use, yet we still have repose. A skill while semi useful 32-44, is largely useless once we get Holy. And yes, RIP Fluid Aura. So why couldn't they remove those instead of stoneskin- a spell we actually use?
2) At level 32 in Brayflox Longstop all the way until Stone Vigil, a WHM will have to choose between Protect, Cleric Stance, Esuna, Swiftcast and Lucid Dreaming. That's 5 skills for 3 slots. Will a player brand new to the game just leveling away know they're there? Maybe, maybe not. Will they know they can change them out on the fly? Maybe, maybe not. Are you going to go into Brayflox, Qarn or Cutters without Esuna? Poison from the last boss in Bray is pretty nasty and it stacks. Qarn has paralyze. Cutters has silence, the debuff from 2nd boss, heavy and paralyze on the final boss too. Do you go without Swiftcast? Probably not a wise idea. Sure, you can take protect then remove it, but again will a new player think to do that? Lucid Dreaming is a must, Brayflox is just about the time where a WHM starts to feel the pain of MP regen (Shroud of Saints was 38)
So why does just the WHM have to worry about this problem since the other 2 healers have something in their job that can help in some these areas. Aetherflow restores MP as does energy drain. ASTs get the Ewer. Random, yes, but its there. SCH have Adlo, ASTs have bole, whm used to have stoneskin... but not anymore. I'll grant you, no Luminiferous Aether as an AST in these dungeons will probably suck if you don't get a ewer, but you're also going to be using some time to draw cards, royal road, etc. which will help alleviate your MP consumption a little bit while you're still doing something. The WHM is either casting, twiddling their fingers or popping Ethers.
I dunno... have I lost too much faith in low level players? But still, I know I sure as hell don't want to have to juggle cross-role abilities if I get stuck in the leveling roulette =/
3) We DID have a skill we learned around level 30. At 34 in fact. It was called Stoneskin. It's gone now. What is this homogenizing you are talking about?
Don't take me the wrong way. I'm not complaining that they were taken, per se. I'm complaining that they were taken without giving us anything in return especially since we've got fewer skills than the other two right now. Surely, they could have looked and said, "Hey guys, WHM has three less skills than the other two. Why don't we give them 3 new skills to pad out some of their lower level toolkit to even things out a bit and replace some of the stuff we took away?" Am I really asking too much?Not sure what to say about this, they had the most useful skills, and leaving those to whm's only would just skew what you guys are complaining about the other way, and instead this thread would be about sch and ast with no protect.
Other jobs, too. SCH? New AoE that's a bit like Aero III? Sure, give it to them level 40 to replace leeches, the job skill they lost to Esuna cross-role. You won't hear a peep in complaints from me. Bring me the petition, I'll sign it. I just don't really like scholar that much so I can't really comment on what else they would want or need.



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