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  1. #1
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    I'd also like to add that WHM in 3.x is only neutral on mana if you're a Sylphie. If you actually contribute to DPS, you'll have a much harder time managing MP. This was the reason SCH was so valuable, alongside the Faerie, in off-healing. Their playstyle required them to use DoTs more than nukes, and as those are more MP efficient and AF was better, they had a much easier time with sustained damage. Regardless of having the lowest DPS output of the three healers.

    With their DPS rotation now also being similar to the other two, add DoT's and spam a nuke for days, that's going to be another increase in MP usage that SCHs previously didn't need to deal with. So it's a valid speculation that a WHM issue has been addressed alongside a SCH strength getting nerfed.

    And in theory SCH in 3.x did have the best single target healing, it's just that we didn't need to use it or waste our resources on it. Physick combined with Embrace and potentially three Lustrates per Aetherflow was not something that AST or WHM could match.
    (6)

  2. #2
    Player
    MyowzayaTrousas's Avatar
    Join Date
    Jun 2017
    Location
    New Gridania
    Posts
    9
    Character
    M'yowzaya Trousas
    World
    Diabolos
    Main Class
    Conjurer Lv 56
    It boggles my mind that there's over 200 pages of feedback on a single job's status in an expansion that nobody has even played yet. WHM is fine.
    (3)

  3. #3
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MyowzayaTrousas View Post
    It boggles my mind that there's over 200 pages of feedback on a single job's status in an expansion that nobody has even played yet. WHM is fine.
    How do you know if it's fine if you haven't played it either?

    Just because you don't know how to make educated guesses about how things will play out doesn't mean others are as clueless.
    (10)

  4. #4
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kabzy View Post
    -
    WHM can maintain a steady DPS rotation without running dry on MP. You are correct that WHM has by far the least wiggle room, and so for that extra MP management is nice.

    I have to admit you raised a really interesting point in that SCH MP costs may rise due to more frequent nuke spam and while we'll have to wait to see how it turns out, I would agree that it's a valid concern.

    SCH doesn't have the highest single target healing, it's a common misconception. Even using Aetherflow, AST has higher. What SCH does have is the highest sustainable single target, as AST will blow their MP in about 2 minutes if attempting to keep it up (Though that's obviously unnecessary).


    As an aside, I can't believe they've yet to fix this annoying character limit.
    (1)

  5. #5
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ryahask View Post
    WHM can maintain a steady DPS rotation without running dry on MP.
    I'm not talking about dungeons though, where you get small breaks between pulls to restore mana. During progression raids, WHM MP would run dry very fast if they wanted to perform as an off-healer. There's literally no denying that because the costs of keeping up DPS were flat out more than they could recover via Shroud and Assize.

    Quote Originally Posted by Ryahask View Post
    SCH doesn't have the highest single target healing, it's a common misconception. Even using Aetherflow, AST has higher. What SCH does have is the highest sustainable single target, as AST will blow their MP in about 2 minutes if attempting to keep it up (Though that's obviously unnecessary).
    That's kind of completely irrelevant though. There's burst and sustained healing, not just mindlessly spamming Benefic II until your MP runs dry.
    (1)

  6. #6
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    So I poked around and... sure the buffs to stuff is nice, but did anyone else notice the change Secret of the Lily 2?

    20% chance when you crit with Cure or Cure II to reduce the cooldown of Assize or Asylum by 5 seconds.

    It's RNG behind RNG behind RNG. I almost feel like that's a troll trait or something.
    (8)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  7. #7
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    White mages have 3 less abilities than the other healers. Still don't understand why.
    (7)

  8. #8
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    The only thing the upset WHM's will take at this point is a 20% damage increase AoE balance to all party members for 30 seconds on a minute cooldown.
    Then maybe... just maybe, perhaps they will consider everything to be fair.
    (3)

  9. #9
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by xNewbx View Post
    The only thing the upset WHM's will take at this point is a 20% damage increase AoE balance to all party members for 30 seconds on a minute cooldown.
    Then maybe... just maybe, perhaps they will consider everything to be fair.
    Haven't you heard? Balanced jobs are underpowered. The only way to be considered good is to be massively overpowered.
    (5)

  10. #10
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xNewbx View Post
    The only thing the upset WHM's will take at this point is a 20% damage increase AoE balance to all party members for 30 seconds on a minute cooldown.
    Then maybe... just maybe, perhaps they will consider everything to be fair.
    I would be perfectly contented with not feeling like a f***ing burden to my group because all I can do is healing and hey, guess what, AST does even THAT better than me.
    But hey, I'm used to being called a 'whiner for nothing' by now and told to just lay down so that people have an easier time to kick me harder.


    Also, to the person saying we are only told to shut up because we are not giving facts etc.
    Most who complained did in the beginning. I had several talks with people via Discord where I explained and crunshed numbers etc about why I'm so pissed about this. Comparing AST to the other healers, giving examples from experience how skills play out, when I needed, eg Stoneskin, in lower dungeons etc and why loosing that skill to a shield on a freaking CD hurts a lot. Most even understood. I gave arguments here, too. Guess what? I'm still getting called a terrible whiner who has to shut the f**k up. So why even bother, when nobody listens (SE) or just brush it off (players who don't play WHM, mostly) anyway?


    Quote Originally Posted by Semirhage View Post
    I find all of the "shut up and stop being so dramatic" posts pretty tiresome considering the fact that WHM is the most nerfed job in the game by a considerable margin. At this point even trivial nerfs are going to pull at least a "REALLY!?" from WHM loyalists. The drama tantrums aren't single-issue. There's a multi-expansion trend. Nerfs to Medica 2 (while the fairy still has the ability to throw out an AOE regen that's similar to the old version), Holy, Stoneskin, etc. Vanishingly few nerfs to the already widely-considered OP Scholar while those nerfs took place. Extra attention to the new job that progressed into buffing them to Scholar levels of OP. Extra salt rubbed in there because Astro's base kit is pretty much WHM's, but the original spent the previous expansion getting clubbed with the nerf bat and the newbie got buffed to a point they're arguably stronger than the original kit.

    My point here isn't to go through a laundry list of rants about some petty issues people barely remember from years ago, it's to remind that WHMs have years of "why are they nerfing that? Ugh I guess we'll deal" job adjustment patches. Scholars have been allowed to remain OP for so long that I know more than one career WHM who thought that maybe we'd sit on that throne for a patch or two...but now see our kit with a starglobe getting an OP crown while we get nerfed again with a huge round of skill removal. Jealousy is petty, but it's there.

    I enjoy the class lore of WHM. I'm not really interested in Astro. I'm getting bored of being nerfed. I will likely swap mains until I see the dev team make mid-expansion adjustments to WHM that don't begin with "potency reduced by..." I don't think this is unreasonable or over the top.
    Can they please finally give us a cross-server fl? Someone who thinks so alike as I do needs to be on it.
    (7)
    Last edited by Yuyuka3; 06-16-2017 at 05:24 AM.

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