Quote Originally Posted by Medeah View Post
Ideally, all healers compositions should be equally rewarding, but let's be honest this is wishful thinking. No matter what SE does, one composition will always be deemed better than the others and hence get the meta stamp.
I think a lot of people get confused on this. The goal isn't to have all 3 be exactly equal, but to have the difference between the best and the worst be minimal enough that you can bring either without harming your team by a huge margin. An easy example of what bad balance looks like is PLD in A4S - you're actively making progression significantly harder for your team by not bringing a DRK due to the insane amount of magic damage in that fight. That's what we want to steer clear of, if one job is slightly better than the other in some particular fight then that's not an actual big deal.