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  1. #1341
    Player
    Entilper's Avatar
    Join Date
    Oct 2015
    Posts
    20
    Character
    Korin Kurumi
    World
    Exodus
    Main Class
    Scholar Lv 60
    So, just my two cents on this:

    Current problems:

    • RNG procs at a really low rate.
    • The need to rely on spamming Cure I and II to get said procs.
    • Not a interesting or fun mechanic, just plain old RNG.
    • Confession system is bad and makes Plenary Indulgence just another Tetragrammaton - but RNG based.

    How I'd change it:

    • Make lilies proc rate 100% - you get a lily everytime you heal an ally with Cure I or II
    • Change the baseline of CD reduction to 10%, 15%, 20% for each stack of the lilies.
    • Buff the shield of Divine Benison to 20% - as of now, the lilies are better used for shorter cooldown on Assize due to the damage and MP management ir offers.
    • Rework Confession making it proc from Regen at a 20% chance each tick and stack in the White Mage instead of party members - adjust the cooldown of Plenary Indulgence acordingly to reflect this change and also revert the addition of 50 potency to Cure and Cure II.

    That would make WHM a very powerful and PURE healer, still lacking in support when compared to the other roles, but very desirable due to high personal DPS from Assize and on-demand mitigation.
    (9)
    Last edited by Entilper; 06-03-2017 at 10:41 AM.

  2. #1342
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    But, they also seem to be in general agreement that they will withhold any judgement until the final mechanics and values are set when the game is released. And a lot less (read: none) of the rage and doom & gloom from here.
    Been my stance with every expansion in every MMORPG I've played. As you can see from the sheer level of salty threads and widespread speculation in such short space of time, flipping tables when you've barely looked at a menu is a total waste - save that for when the dinner is ON said table first so you can at least sample it.

    I'm pretty sure any CD reduction I get with my generic stone-lobber will go towards more ASSIZE. Sure, there's merit behind criticism regarding cooling an ability early and then not immediately using it - yet I'd still rather an ability cooled and ready compared to one that isn't. Way I view it now is I'll basically be spitfiring spells like mad (eg. PoM>0-Cost CD>Cure madness during intense phase > spend 3 lilies and cool something I want back > resume stone-cannon).
    (1)
    "And all the Hyur's say I'm pretty sage – for a White Mage!"

  3. #1343
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by RopeDrink View Post
    (eg. PoM>0-Cost CD>Cure madness during intense phase > spend 3 lilies and cool something I want back > resume stone-cannon).
    why is it OK to imagine a bizarre scenario to be excited for without having dinner on the table to sample, but you can't imagine an obvious one to dread unless the dinner is right there cooling off in front of you?

    Spending lillies isn't going to work that way is it? To cool off something you want you have to actually use the ability so that it goes on cooldown. If lillies were spent reducing the CD on things that were already on CD that would be completely different. But they don't, they reduce the cast time of the next ability you use by the amount according to the current lily stack. And then your lillies are gone.
    (12)
    Last edited by Yallaid; 06-03-2017 at 10:47 AM.

  4. #1344
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Not much obvious about it. Thus far you've static tooltips and speculation. Call me JP minded (given they seem to be treating this the exact way I am) but the only point being made was that I'm perfectly cool with waiting to see for myself, hence the analogy in the face of the countless heated threads we've had over the last few days.

    As for the lillies, I didn't say it worked in any particular way at all, or that it reduces the CD of already cast abilities. As a happy-go-stone-thrower, I simply referred to being my usual DPS self, OMG-BBQ moment happens, PoM>0-Cost CD>Cure Madness, beit on the main tank or group, which leads to X amount of lillies, use that on whatever so it has a shorter CD for next wtfbbq. Rinse and repeat. Of course, given we have 0 idea of what content we'll have or what it'll even be like, plus the uncertainty of whether what people are dissecting will be that exact same way by the time it arrives, it's all just rough estimation from my faraway perspective.
    (1)
    "And all the Hyur's say I'm pretty sage – for a White Mage!"

  5. #1345
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by RopeDrink View Post
    Not much obvious about it. Thus far you've static tooltips and speculation. Call me JP minded (given they seem to be treating this the exact way I am) but the only point being made was that I'm perfectly cool with waiting to see for myself, hence the analogy in the face of the countless heated threads we've had over the last few days.

    As for the lillies, I didn't say it worked in any particular way at all, or that it reduces the CD of already cast abilities. As a happy-go-stone-thrower, I simply referred to being my usual DPS self, OMG-BBQ moment happens, PoM>0-Cost CD>Cure Madness, beit on the main tank or group, which leads to X amount of lillies, use that on whatever so it has a shorter CD for next wtfbbq. Rinse and repeat. Of course, given we have 0 idea of what content we'll have or what it'll even be like, plus the uncertainty of whether what people are dissecting will be that exact same way by the time it arrives, it's all just rough estimation from my faraway perspective.
    but the point should be, lillies could work that way and they would make much more sense for how you're apparently planning on using them.

    but they don't work that way for some reason. I don't know why because WHM aren't overpowered as is so why do our new mechanics have to be so unreliable and random. Those things are usually introduced as a form of balance, but what are they balancing by preventing us from using a new toolkit in an intuitive fashion?
    (1)

  6. #1346
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Also, if you're using your lillies every time you have them in preparation for the next wtfbbq you won't have any lillies to use Divine Benison.

    Whats the Deal With That!?
    (6)

  7. #1347
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    but the point should be, lillies could work that way and they would make much more sense for how you're apparently planning on using them.

    but they don't work that way for some reason. I don't know why because WHM aren't overpowered as is so why do our new mechanics have to be so unreliable and random. Those things are usually introduced as a form of balance, but what are they balancing by preventing us from using a new toolkit in an intuitive fashion?
    Beats me, buddy, I'm the last person to ask for insight into what went through their minds when designing the changes. On the other hand, I tend to fall (unintentionally) into the lap of the more simplistic characters/classes when it comes to healing, thus I adopt a very simplistic approach to it. I'm one of the minority who don't like the idea of losing Cleric Stance (and even then, I won't be taking that pitiful activate variant everyone now gets instead), but I do love lobbing stones, so from my chilled and haven't-looked-very-hard PoV, I simply see more reason to up my own damage and only consider Lily's in contained moments.

    In comparison, people are saying things like 'encouraging sloppy play to make use of the mechanic' - I see the point, but when you still have PoM (and gain a CD that reduces all spell-costs for X time), that, to me, is a perfect time/combo to fish for said lillies - and for all we know, upcoming content may very well force us to have to rely more heavily on cure than we do at the moment. No WHM in their right mind would intentionally overcure for them if cure isn't really needed, especially if they believe the effect itself is so sub-par, but as said before, I can certainly picture battles where, as usual, phases happen that get intensive, thus you'd avoid damage and go on a cure bonanza which, by the time it's over, you're likely to have lillies and (given you'll be cure mashing) probably have some of your trump-CD's still in the backpocket, so fire them out to dump those lillies and go back to throwing stones.

    Not saying that's great or good or bad, or that it will even work that way - but it's how I view it. Until they give us the opportunity to see it for ourselves (the lily system AND what we have to put it up against), I don't overthink it too much.
    (0)
    "And all the Hyur's say I'm pretty sage – for a White Mage!"

  8. #1348
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Yeah i'm pretty sure most of the lilies with be spend on assize because it has 3 utility into 1.

    - Free instant medica
    - 300 potency aoe damage (mor than Stone IV)
    - 10% of our mana back.
    (2)

  9. #1349
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,216
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    No healing abilities gated behind lillies. Please. I cannot emphasize this enough. Do not make access to part of our healing kit dependent on RNG. It takes away our freedom and flexibility and ultimately sticks a Cure II rotation on us, while making us far less reliable for raiding and mechanics.
    (13)

  10. #1350
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Verdan View Post

    3: Plenary Indulgence shouldn't consume confessions, instead it should extend their duration by a small amount. Otherwise, there's no way that confessions could be balanced in having an effect, and thus couldn't be fleshed out into being something actually interesting instead of a weird buff we have to watch for.
    This is a great idea honestly. To add to this, make confessions be gatherable through AOE healing and have an effect. Something like increases healing on the target based the amount of them.
    One of WHMs mechanics then becomes keeping these stack up on all players. Plenary now becomes something to upkeep on all targets as well as a huge AOE burst heal that you can dish out constantly.
    It would be very strong and really push home the healer specialist idea IMO.
    (8)

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