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  1. #11
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    EDIT: <For Monks>


    The only real issue Monk would face with dynamic slots is Perfect Balance. Otherwise you could simply have:
    1 Bootshine
    2 Dragon Kick
    3 Arm of the Destroyer

    1 True Strike
    2 Twin Snakes
    3 One-Ilm Punch

    1 Snap Punch
    2 Demolish
    3 Rockbreaker

    The issue then becomes how you again have all 9 skills near-simultaneously available during PB. Assuming decent enough an effective connection, this might be handled by bringing Form Shift into Monk/Pugilist skills earlier, and simply making it a non-animation oGCD during Perfect Balance, allowing for rapid cycling. With Form Shift as button 4 and Touch of Death as 5, starting per usual from Coeurl (c) [Raptor (r), Opo-opo (o); o>r>c です], a typical HW opener would then be something like:

    c2, (o4, r4), c1, (o4, r4), c1, o2, r2, 5
    Demolish, FSx2, Snap, FSx2, Snap, Dragon, Twin, Touch

    There, now even with PB remaining a prevalent part of Monk gameplay, you still need only consume 3 slots for 9 skills.

    (Or, alternatively, you could give reason and ability to use the 9 skills out of their presumed cycle, and you'd have reason to spend 9 slots on them (in my case, 1,2,3, Shift-1-2-3, Caps (rebound to r. Alt)-1,2,3).)



    Would movement be more interesting if you had to hit E to go right instead of D every 5 seconds, cycling back and forth? There'd be TWO buttons for that command then! COMPLEXITY!
    Yep Monk is the issue along side Perfect Balance. That skill is very easily the "monk"ey wrench of the plan (bad puns, but i had to sorry). The most feasible plan I had is the same as yours, just with less progress blocks than most jobs. But with rotations in Perfect Balance can break in so many ways, locked on current stance, auto force to stance 3. I guess Perfect Balance could be nice as an emergency max Greased Lightnin generator CD, but its nice function as an AOE booster would be lost, and as a rapid buff/debuff applier poof. But yes, monk is easily the crutch of the plan. Well have to see how monk pvp turns out in 4.0 before we can hypothesize and theorycraft more.

    Also, glad you got a laugh out of that arguement opener as well.
    (2)
    Last edited by OcieKo; 05-24-2017 at 01:43 PM.