I really don't get this argument. healer's shouldn't have to dps. if it's to make or break a dps check... something's wrong. if they have nothing to do tank and dps are topped off sure... do a little dmg. if it makes the dng faster ok... boss dies faster... ok.... I'm dpsing and i'm all out of mana to heal... *blink blink* say what now? both sides are right... I've played every role... I've seen runs that makes me wonder... the hell is everyone doing? dps spam... now i have less then 20% mp and now i have to heal spam... NOT ENOUGH MP CAPTAIN..... that's the the whole point that some of these people are trying to say.. some can't juggle, i've died as a tank because a healer is to focused on dpsing.. to the point they don't have the mp to heal me... So you lot can dps as a healer... you know how to juggle your usage of mp to adequately manage dealing dmg versus healing... good for you.... how low do you let your tanks health go again before you balk and forget cleric's stance is on? Yes I know it's getting changed in SB. but the fact remains... Tunnel vision is a problem. i'd rather have a healer who's more focused on healing then one who forgets the rest of the party is there and causes a wipe.