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  1. #1
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Misurugi View Post
    ok.... I'm dpsing and i'm all out of mana to heal...
    Remember when that AST Solo healed A12S? He still had time to DPS during the encounter and had the mana to finish the fight. Now I'm not saying you're expected to be as good as that player, but it is food for thought on how much you're overhealing if basic encounters in this game are running your mana closer to the dry end without DPSing.
    (22)

  2. #2
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Greedalox View Post
    Remember when that AST Solo healed A12S? He still had time to DPS during the encounter and had the mana to finish the fight. Now I'm not saying you're expected to be as good as that player, but it is food for thought on how much you're overhealing if basic encounters in this game are running your mana closer to the dry end without DPSing.
    I think you just highlighted that the game mechanics for healing is broken. If a healer can solo heal A12S and still be dpsing then clearly there isn't enough healing mechanics in the game to support the game play properly.

    I dps when I heal. Its boring not to. I do however have a concern that healers are moving more and more towards being support dps. At that point it begs the question why even have healers if they are just becoming support dps with extremely simplified rotations? The whole point of having a healer role is to offer an alternate type of gameplay.

    Not dpsing as a healer at all is pretty wasteful but there is a point to be had when a player says they play a healer to heal. If that type of gameplay isn't being supported then the devs are falling short of the goal.
    (15)

  3. #3
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Belhi View Post
    I think you just highlighted that the game mechanics for healing is broken. If a healer can solo heal A12S and still be dpsing then clearly there isn't enough healing mechanics in the game to support the game play properly.

    I dps when I heal. Its boring not to. I do however have a concern that healers are moving more and more towards being support dps. At that point it begs the question why even have healers if they are just becoming support dps with extremely simplified rotations? The whole point of having a healer role is to offer an alternate type of gameplay.

    Not dpsing as a healer at all is pretty wasteful but there is a point to be had when a player says they play a healer to heal. If that type of gameplay isn't being supported then the devs are falling short of the goal.
    Well said! I know I specifically chose a conjuror as my first class because I wanted to heal. While now I'm several other jobs, I still have that desire to heal and I want content that let's me do that. Us healers should never be downgraded to support/second string damage dealers.
    (4)
    Last edited by Kacho_Nacho; 05-23-2017 at 07:19 AM. Reason: character limit

  4. #4
    Player
    CertifiedToast's Avatar
    Join Date
    Jan 2014
    Posts
    8
    Character
    Bridge Diagashi
    World
    Coeurl
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Belhi View Post
    I think you just highlighted that the game mechanics for healing is broken. If a healer can solo heal A12S and still be dpsing then clearly there isn't enough healing mechanics in the game to support the game play properly.
    I want to highlight this. This right here is the main issue with the problem. There isn't enough going on in a instance that makes a healer be a healer. They are just a DPS with support utility.

    Until the core mechanics to encounters change, that is all "healers" are going to be. I find it sad that tanks can pretty much sit there getting beat on by a boss out of it's tank stance and a regen and fairy heal is all that is needed to keep them topped off until a tank buster. Or stand in the middle of an entire sections worth of monsters out of tank stance with just a couple of light HoT's/Fairy and some defensive CDs.

    I DPS when I heal as well. Because there is literally nothing else to do. It is wasteful to just stand around. I honestly don't like it. I would prefer to have more challenge to healing that would require me to pay more attention to actually healing.
    (3)

  5. #5
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Belhi View Post
    I think you just highlighted that the game mechanics for healing is broken. If a healer can solo heal A12S and still be dpsing then clearly there isn't enough healing mechanics in the game to support the game play properly.

    I dps when I heal. Its boring not to. I do however have a concern that healers are moving more and more towards being support dps. At that point it begs the question why even have healers if they are just becoming support dps with extremely simplified rotations? The whole point of having a healer role is to offer an alternate type of gameplay.

    Not dpsing as a healer at all is pretty wasteful but there is a point to be had when a player says they play a healer to heal. If that type of gameplay isn't being supported then the devs are falling short of the goal.
    This is why I agree with people who have posted that regarding SB it would have been nice for WHM to have more utility i.e. buffs/debuffs instead of more healing spells, I would love that too. Having those kind of utility spells that contribute to DPS indirectly might make some healers more comfortable, rather than using their own direct offensive spells. I enjoy stance dancing and love to contribute to DPS, but healing is priority, if I'm new to the content I'm careful with CS. I started playing AST recently and I love the class because of the utility it brings, I'm thinking of switching to it as my main job rather than WHM.
    (0)

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