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  1. #221
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Dps classes need a SWORD DPS, so what we have atm ? I just see the SAM so i think SAM will be dps.

    And for tank role, i think it will be the red mage, cause we dont have a caster tank, even if the pld have clemency which i never use (im on a12s farm) :3
    (1)

  2. #222
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shippuu View Post
    How does a magical tank stand out more? 2 of the 3 tanks we have are magic users. Paladin had numerous magical abilities including ones with actual cast bars even And half of Dark Knights abilities are magical themed in nature and appearance, on top of their major mechanic being managing an MP pool far more than any magic caster has to in the game.

    To say a magic themed tank would be a breath of fresh air is just blatantly false.

    I dont see ability which need to be cast, i dont see magical weapon (like smn book or ast weapon), i see only heavy armor, on any tank, i conclude that there is no magical tank
    (1)

  3. #223
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Dps classes need a SWORD DPS, so what we have atm ? I just see the SAM so i think SAM will be dps.

    And for tank role, i think it will be the red mage, cause we dont have a caster tank, even if the pld have clemency which i never use (im on a12s farm) :3

    Why does RDM not fill the role of sword DPS?
    (4)

  4. #224
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Shippuu View Post
    To say a magic themed tank would be a breath of fresh air is just blatantly false.
    What does PLD bring to the table with offensive magic? Sword Oath? Just because it uses MP? Flash? No dmg and not its purpose.

    While DRK is primarily MP based abilities and its major mechanic managing that mp. Other than a few unaspected dmg actions, what does it offer magically on the offense? You can tear me apart breaking it all down but...

    Both PLD and DRK's major GCD actions are Physical Attacks with their weapon.

    RedMage has a history of chainspelling its magic. Whether debuff, defensive or offensive.

    We have no GCD Magic Casting Tank. Which is different and unique.
    (2)

  5. #225
    Player
    Kyonika's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Scrapper Grrl
    World
    Yojimbo
    Main Class
    White Mage Lv 93
    idk about Samurai being a Tank class.

    Even though, during the warring-states period in feudal Japan, armored Samurai on the battlefield were a prevalent thing. And, to the best of my knowledge there really is only one Kenjutsu school that teaches techniques assuming armor-wearing and possible long drawn out battles: one of the oldest -- Tenshin Shoden Katori Shinto Ryu. However, later on, like close to and around the Edo era, a lot of Kenjutsu schools started popping up, and most taught without armor. Assuming either wearing or not wearing armor (incl. kabuto) while attacking or defending against armored or unarmored opponents alike. And these newer styles preferred one or two step "kumite" drills. A lot quicker (but more numerous array of "kajo") than KSR works through. Two well known examples are Ona-Ha Itto Ryu, and Yagyu Shinkage Ryu. The former is the basis of the sport known as Kendo, btw. And if you ever saw Kendo matches, you know that matches go very quick: who ever gets the clean hit in first (eg. Kote, Men, Do, etc.) wins.

    So, as seeing that it's a race to see who is the first to get a shot in is the winner/survivor, and taking in the total body of knowledge (history, kenjutsu schools, kodachi jutsu, tachi iai, and batto jutsu), it makes a lot more sense that Samurai would be a DPS class.
    (2)
    Last edited by Kyonika; 12-20-2016 at 07:27 AM.

  6. #226
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ReplicaX View Post
    We have no GCD Magic Casting Tank. Which is different and unique.
    different and unique, yeah, but a caster tank will never compete with the other tanks we have, so he will be dead on arrival.

    yet alone how many aoes are targeted towards the tank. you have to dodge them and then reposition to not spin the boss around, while you can't cast any attacks at all. big trash pulls with aoe spamming mobs? i don't think you will be able to hold enmity with all that dodging. add spawns? i bet the healers will be thankfull that you need 2,5 seconds longer than any other tank to grab them... chainpulling big groups could also be a problem...

    even if we don't have a caster tank, we have 2 tanks (out of only 3) with magic, i want a pure physical tank next. and that's exactly what a samurai tank with a 2 hander can offer: swordfighting without any magic stuff. i find it btw odd that DRK has such a huge sword but can't aoe with it. all his aoe attacks are magic based...
    (3)

  7. #227
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tint View Post
    different and unique, yeah, but a caster tank will never compete with the other tanks we have, so he will be dead on arrival.
    Think outside the box please. Ninja cast mudra OGCD on the run. Where is it stated a RDM's magic is interrupted on movement? It is a different art and doesn't have to follow other Roles casting rules or can be implemented another way.
    (0)

  8. #228
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ReplicaX View Post
    We have no GCD Magic Casting Tank. Which is different and unique.
    Quote Originally Posted by ReplicaX View Post
    Think outside the box please. Ninja cast mudra OGCD on the run. Where is it stated a RDM's magic is interrupted on movement? It is a different art and doesn't have to follow other Roles casting rules or can be implemented another way.
    I'm struggling to see the point here.

    Even if it could move and cast without being interrupted, it's aggro build up would be so much slower like Tint mentioned, it may as well be made instant, and then we come to the conclusion of DRK.
    (0)

  9. #229
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Katana190 View Post
    I'm struggling to see the point here.

    Even if it could move and cast without being interrupted, it's aggro build up would be so much slower like Tint mentioned, it may as well be made instant, and then we come to the conclusion of DRK.
    But it doesn't have to be, they could have tweaks to Hate modifiers that allow aggro to build much faster to make up for longer waits in attacks. Plus I am sure they would still have instant cast spells as well as every tank needs some kind of pull. Pair that up with a buff while in tank stance (which I guess would then ruin any chance of switching to OT stance while solo tanking) to allow them to not be interrupted but by normal means (Stun, silence and such). However I am all for it but only because I've yet to see a true "Mage" tank if that helps in wording, I don't consider Paladin or Dark Knight as a mage tank because they are still swinging metal for the majority of damage even if they can cast a spell or two.
    (0)

  10. #230
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Katana190 View Post
    I'm struggling to see the point here.

    Even if it could move and cast without being interrupted, it's aggro build up would be so much slower like Tint mentioned, it may as well be made instant, and then we come to the conclusion of DRK.
    That would depend solely on the design of the abilities. Tanks; in general, aren't supposed to generate enmity from dishing out raw/superior damage, but generate it through abilities that have increased enmity generation and enmity control. Design a few spells for a caster designed tank and that problem goes away.
    (0)

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