Quote Originally Posted by Korbash View Post
The same thing can be said about adding more magic DPS jobs, which is really needed because with just 2 jobs there is no variety at all. Only having 2 magic DPS jobs is unfair while everyone else has more. What we need is to have more magic DPS jobs.
As I've stated before, the negative effects of not adding new specific types of DPS is far less harmful to the health of the game than tanks or healers. Besides that, you nit-pick what counts as a magic job, disregarding two entire jobs that fundamentally play like magic casters only because they aren't fitting your specific idea of a magic job is. I'm sure you'd find some reason to discount Red Mage as a magic job if it is added as a DPS that does attacks in melee range too. Even then, if you enjoy sitting back and casting spells with cast-bars, you have 7 jobs to choose from, regardless if they're DoM or DoW. That's currently over half the jobs in the game.