Quote Originally Posted by StarRosie View Post
But adding more tank classes will not fix the stigma around tanking. It will not make more people wanna be tanks. It will just give the current tank pool more toys to play with.
I'm pointing this out and bolding for emphasis. This right here, is absolutely the only reason needed to justify adding another Tank class to this game. That's it, that's all that needs to be said for it to be a good decision. Because this is exactly what adding any job really breaks down to, simply adding more variety for existing players.

People like to come into these kinds of threads, and act like if a new Tank job doesn't magically fix the stigma of tanking that has plagued trinity MMO's since existence, then it isn't worth adding. Which is complete and utter BS, you won't see them applying those same "must fix something" standard to adding DPS roles.

Here's the thing about adding new tank jobs, it provides a multitude of benefits, while offering no actual real downsides in and of itself. Whereas NOT adding new tank jobs offer plenty of short and longterm negative effects. Some pros to adding new tank jobs are things like a potential to increase tank populations temporarily and/or longterm. Revitalizes queues as new and existing tank players are now participating in lower/leveling content. Can bring returning tank players back to the game. Gives existing tank players fresh variety to keep them playing etc. Some cons of NOT adding new tank jobs are things like existing tank players getting bored of their current variety and leaving, reducing tank numbers even more. Attracting tank players away from their role towards freshly released DPS jobs which tips the balance further into tanks being even more in demand, this is particularly bad at the release of an expansion, where you want returning/new purchasers to get good impressions of the game, waiting in inflated queues hurts this impression negatively.

People say that only tank players like playing tanks but that is absolutely demonstrably un-true. I personally have witnessed many people who were "career" DPS who were tempted by Dark Knight's addition to try tanking and found they loved it. My own experience is of the same vein, many years ago I wouldn't have dreamed of playing as a tank but now it's obviously my preferred role. While these are anecdotal evidence, one merely needs to check forums and places like reddit where every week there's usually someone dipping their toe into tanking and asking questions, the majority of said threads are straight up because of Dark Knight. This is a perfect example of why adding new tank jobs that are also popular and appealing concepts/archetypes/etc. is nothing but a good thing.