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  1. #121
    Player
    Musashidon's Avatar
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    Aug 2013
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    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by zosia View Post
    Because I want to feel like I actually progressed my character over the last six months.
    how do you not? the next patch gives you better gear to go for progressing your character more. we are always progressing our characters.

    once again why does your raid have to give you better gear when you don't need it?

    p.s insults do nothing for you.
    (2)

  2. #122
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Musashidon View Post
    how do you not? the next patch gives you better gear to go for progressing your character more. we are always progressing our characters.

    once again why does your raid have to give you better gear when you don't need it?
    I answered the question, you just don't like the answer. Tough cookies kiddo. You still have not answered mine

    here let me help you...

    Quote Originally Posted by Musashidon View Post
    I don't know why I need raid ilvl gear, I just feel entitled to it because... reasons!
    (3)

  3. #123
    Player
    Nalien's Avatar
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    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Musashidon View Post
    once again why does your raid have to give you better gear when you don't need it?.
    You're joking, right? Raids are perhaps the one place better gear is justifiable... Why do "casuals" need i260 from Scriptures when they probably don't even require i210 for the content they do?
    (6)

  4. #124
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
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    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by zosia View Post
    I answered the question, you just don't like the answer. Tough cookies kiddo. You still have not answered mine

    here let me help you...
    actually you didn't you said raiding is the only form of progressing which isn't true.

    has nothing to do with not liking your answer has to do with you being down right wrong.

    insulting people doesn't magically prove your point.


    Quote Originally Posted by Nalien View Post
    You're joking, right? Raids are perhaps the one place better gear is justifiable... Why do "casuals" need i260 from Scriptures when they probably don't even require i210 for the content they do?
    i am not sure you are getting my point no one needs extra ilvl gear in this game (as it's not wow ff11 eq)

    the best ilvl gear in the game is extra ilvls for everyone no matter who can or cannot get them saying one person deserves it more for ilvl bloat doesn't make a good reason to do it.
    (3)
    Last edited by Musashidon; 09-02-2016 at 04:14 PM.

  5. #125
    Player
    zosia's Avatar
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    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Musashidon View Post
    actually you didn't you said raiding is the only form of progressing which isn't true.

    has nothing to do with not liking your answer has to do with you being down right wrong.
    First, let me quote myself from this very thread:

    http://forum.square-enix.com/ffxiv/t...n-in-4.0/page7

    Quote Originally Posted by zosia View Post
    that is fine, you should have your own gear progression path, outside of raiding, with it's own individual ilvl. The best ilvl should come from killing hard bosses or performing difficult tasks, not grinding tomes.
    Now back to you, You still have not answered my question, lololololol. Dodge Duck Dip Dive Dodge!

    Why does it matter to you if there is a 10 ilvl difference. Does that petty little ilvl difference really matter to you so much? Don't bother replying to me unless you answer my question, because I am done responding to you until you answer it.
    (1)

  6. #126
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by zosia View Post
    First, let me quote myself from this very thread:

    http://forum.square-enix.com/ffxiv/t...n-in-4.0/page7



    Now back to you, You still have not answered my question, lololololol. Dodge Duck Dip Dive Dodge!

    Why does it matter to you if there is a 10 ilvl difference. Does that petty little ilvl difference really matter to you so much? Don't bother replying to me unless you answer my question, because I am done responding to you until you answer it.
    so in the end it's all ego. congrats *claps* you have no real reason to have better gear.
    (3)

  7. #127
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
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    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Musashidon View Post
    i am not sure you are getting my point no one needs extra ilvl gear in this game (as it's not wow ff11 eq)
    Item level is this games form of progression, everyone needs extra item levels as a result... A MMO with no endgame progression is a dead MMO...

    My issue is with SE treating the games progression, as Jynx put it, as a participation award... It makes far more sense to me, for there to be (at least) two different paths for progression, with each tailored to player type... Instead we have one, and because it has to cater to everyone, it frequently invalidates content... Why would I do Midas, when I know 3.4 is going to make i250/i260 readily available? I don't need to actively do Midas in order to prepare for Creator, and Gordias is just rotting in a ditch somewhere... Item levels are pointless as a result, they're replaced far too frequently... The complaint from "casuals" though, is that their item level would feel pointless if a group of more active players were earning higher item levels... It's an odd mentality IMO, I mean never mind that item levels are pointless anyway, how are these people even paying their subscription fee? Shouldn't they be living on the street having shredded their paychecks because someone out there is earning more than them? I mean, someone out there is doing better than them, everything in their life must be worthless then... That's not how the world works though, yet for some reason that's the complaint that is, IMO, dooming XIVs progression system...

    And just a disclaimer; I would not describe myself as a raider, or even particularly hardcore in XIV. My issue stems from a casual mindset... I'd rather have two progression models, one for me and one for raiders, and I'd be perfectly happy with raiders getting more out of theirs, because they're putting more into the game... That might even motivate me to start raiding... Instead we have a game where my motivation sits very low... I want a game where I can look at someones gear and go "Cool! I want that!", whether I can actually get it is irrelevant to me, it makes the game seem grander. I'd (hopefully) be enjoying whatever I'm doing, yet there would be another peak to climb... That's the kind of game that holds my interest... Instead SE actively levels mountains and resets everyone at the same point...
    (12)
    Last edited by Nalien; 09-02-2016 at 04:36 PM.

  8. #128
    Player
    zosia's Avatar
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    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nalien View Post
    Item level is this games form of progression, everyone needs extra item levels as a result... A MMO with no endgame progression is a dead MMO...

    My issue is with SE treating the games progression, as Jynx put it, as a participation award... It makes far more sense to me, for there to be (at least) two different paths for progression, with each tailored to player type... Instead we have one, and because it has to cater to everyone, it frequently invalidates content... Why would I do Midas, when I know 3.4 is going to make i250/i260 readily available? I don't need to actively do Midas in order to prepare for Creator, and Gordias is just rotting in a ditch somewhere... Item levels are pointless as a result, they're replaced far too frequently... The complaint from "casuals" though, is that their item level would feel pointless if a group of more active players were earning higher item levels... It's an odd mentality IMO, I mean never mind that item levels are pointless anyway, how are these people even paying their subscription fee? Shouldn't they be living on the street having shredded their paychecks because someone out there is earning more than them? I mean, someone out there is doing better than them, everything in their life must be worthless then... That's not how the world works though, yet for some reason that's the complaint that is, IMO, dooming XIVs progression system...
    The thing is, peple like Musashidon don't even want to be empathetic towards raiders. They don't care if we spend millions of gil on craftables and close to a hundred hours on progression. None of that matters to a person like Musashidon. They are not willing or don't care about walking a mile in our moccasins. You can give them any reason as to why the rewards for savage are underwhelming, they don't care. It's entitlement at it's finest.

    He/She is incapable of seeing why we might be frustrated at the current reward structure. That farming BiS for the last few months is pointless. That farming additional clears is pointless. What Mushashidon does not understand that this poor reward structure impacts the game in a negative way across all player strata. How can the rewards from causal and midcore content be impactful when the rewards for savage are not even impactful? It's a problem from the top down and it needs reworking, but it will never happen because of players like Mushashidon, who are unwilling to make any compromise. This game will stay the bland vanilla paste it has become and it will spoil soon.
    (4)
    Last edited by zosia; 09-02-2016 at 04:38 PM.

  9. #129
    Player
    Musashidon's Avatar
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    Aug 2013
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    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nalien View Post
    That's not how the world works though
    this isn't the world this is a video game wanting to cater to the casual masses.

    why would the game actively choose to screw over the very crowd it's going for?

    the end game raids were always meant to be done for fun, and the game to be based around everything else. during the beginning of 2.0 era coil didn't even have a 5ilvl weapon difference then in a later patch gave it to raider to give them alittle more incentive without completely making all other gear useless during the same patch.

    Quote Originally Posted by zosia View Post
    who are unwilling to make any compromise.
    yet there have been many compromises but the only one that matters is ilvl gear nothing else matter so there is no way to compromise.

    mounts/minions/titles/music sheets /nope only the ilvl of gear matters (but we will take the others with it also!)
    (2)
    Last edited by Musashidon; 09-02-2016 at 04:57 PM.

  10. #130
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Musashidon View Post
    why would the game actively choose to screw over the very crowd it's going for?
    We have very different definitions of "screw over"...

    I really don't see how rewarding casuals and raiders differently is "screwing over" casuals... To me, that just stinks of the sense of entitlement that is commonly used to discredit the demographic I'm more likely to describe myself as... I haven't touched Midas, or Nidhogg... In fact, the last "hardcore" content I did was Ravana (EX), back when I was hoping 3.0 might be different to 2.0... I really don't think I'm being screwed over if raiding was actually more rewarding... Right now I'm being screwed over, because all the casual content is a joke, further ruined by the fact that dungeons that don't even require i200 will be populated by people in i250 in a few months... Peoples sense of entitlement for raider level rewards is actively making already subpar content worse, IMO at least...
    (7)
    Last edited by Nalien; 09-02-2016 at 05:04 PM.

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