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  1. #1
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I wonder how much bickering would be solved by getting rid of raiding.
    (2)

  2. #2
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Cakekizyy View Post
    I wonder how much bickering would be solved by getting rid of raiding.
    Woah now... That is just asking for them to lose quite a bit of subs. Even though they are not the majority, raiders leaving could lead the game in a bad direction I think. There are quite a few features which are driven by raiders like the economy. Most of the items which people make are generally for end-game raiding like food, pots and crafted gear.

    Also I am sure they look at raiders quite a bit when it comes to class balance as well because most raiders play the job at its peak.
    (5)
    Last edited by Remus; 09-02-2016 at 07:48 PM.

  3. #3
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Cakekizyy View Post
    I wonder how much bickering would be solved by getting rid of raiding.
    I wonder how many things would be solved were the item levels removed from the game.

    All the characters would have to do content at the same stat levels. The players would need to learn and do mechanics coz the gear would be only for the glamours. No more stupid gear checks. The game would need to be actually fun to keep players playing instead of the capped and gated tomestone slavery...
    (2)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  4. #4
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Archaell View Post
    I wonder how many things would be solved were the item levels removed from the game.
    None and would create more problems with how the game is structured.

    Quote Originally Posted by Musashidon View Post
    snip
    Sorry, but people who put less effort in the harder content of the game are not entitled to the same gear as those who put the effort to complete hard content like raids.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    In all fairness to the raid gear structure. While not perfect by any means, it is still the most powerful and upgrade items for tomestone are locked behind raiding till the odd numbered patch comes out. It is a weird thing to balance ilvl gear since we get things like crafted gear per even patch now. You have to make the crafted gear worthwhile at release or people will not want it. It is mostly raiders who buy the sets. Most people get Alex(story mode) gear.

    It is weirdly balanced right now. Best thing to do is offer feedback and hope it is incorporated into 4.0.
    (6)
    Last edited by Velhart; 09-02-2016 at 10:04 PM.